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1076002 Posts in 44157 Topics- by 36123 Members - Latest Member: gas13

December 30, 2014, 12:21:37 AM
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1021  Player / Games / Re: Diablo 3 on: October 26, 2010, 09:05:59 AM
No druid/necro makes me sad. I'll be playing a wizard.
1022  Player / Games / Re: Marvel vs Capcom 3 on: October 26, 2010, 08:54:53 AM
Wait, they will have Zero but they will use the classic Megaman!? Will they be using Megaman Zero's Zero then?

...the game is a little less awesome. If it's confirmed, that is. But if they don't confirm Zero, it will be very disappointing...

Anyway, Morrigan is already very transformative. Can't they really fit B.B. Hood?

 thats what I was thinking, she doesn't transform much (if at all)
1023  Player / General / Re: Sonic the Hedgehog 4: Episode I on: October 25, 2010, 08:52:19 PM
Does the Sonic Fan Remix have it's own thread yet?
1024  Player / Games / Re: Marvel vs Capcom 3 on: October 25, 2010, 07:10:09 PM
So, apparently the game is already finished? (or nearly so?) WHAT?
http://www.capcom-unity.com/jgonzo/blog/2010/10/25/marvel_vs._capcom_3:_developer_blog_-_nycc_and_more


You can listen to (and rip if you're any good with audio) all the existing character themes on the Japanese website (needs flash player):

http://www.capcom.co.jp/mvsc3/ch_arthur.html#flashcontent

Arthur's theme is too epic, so is M.O.D.O.K's. Why is a speak-and-spell in Magneto's theme?
Super Skrull's theme is great.
Felica's theme sounds like a remix from one of the darkstalkers games, reminds me of my Roland synthesizer.
Spiderman's theme is remixed from marvel super heroes.
1025  Player / Games / Re: Marvel vs Capcom 3 on: October 25, 2010, 06:56:11 PM
TRAPPED IN A WORLD HE NEVER MADE!

(put him with spiderman on your team)
1026  Player / Games / Re: Marvel vs Capcom 3 on: October 25, 2010, 06:41:05 PM
Spider-woman isn't from the spider-man universe (OR SO I'VE HEARD), yet they still use the spider-man logo.

They chose not to include any more darkstalkers characters because their animations too up a lot of memory.  Venom?  Shuma?  They're up there with the rest of the darkstalkers cast.

Oh, and heres a disconfirmation list:
http://www.eventhubs.com/news/2010/oct/24/list-deconfirmed-mvc3-characters-and-franchises/

Memory? Really? Does it have to store a different mesh for each deformation you think?
Still, that seems really weird when there can only be 6 different characters playing at a time...Those must be some super polygon heavy  models.


No B.B hood is lame, guess I'll have to wait for Super MvC3 Smiley or DLC for her. Howard the Duck would TOTALLY make up for her though.

Dr. Strange would have been cool.

How crazy would it have been if they just stuck to using 2d sprites? I don't think you could fit enough character selection icons on the screen!
1027  Player / Games / Re: Marvel vs Capcom 3 on: October 25, 2010, 06:19:01 PM
If that picture isn't totally fake-sors:
If Howard the duck is in this, you can sign me up on the first day!
Also: no Shuma Gorath?Nevermind, I just made it out on the top... no Blackheart? BOOO!

I hope the new Frank west is more flexible and a wee-bit faster than the TvC version.
1028  Player / General / Re: Let's talk about pets! on: October 25, 2010, 06:12:06 PM
I own a bunneh-- he's about as exciting to watch (in it's cage at least) as a fish (without all the cool fish-tank toys.)
1029  Developer / Art / Re: show us some of your pixel work on: October 25, 2010, 06:06:26 PM
Hmm... this guy is supposed to be walking... not dancing. Huh?



Any pro-tips guys?

Not a protip but I'd suggest lifting the foot that's moving forward. The one-pixel-up moment should be when the food on the floor is directly under the head. I like it very much though!

http://www.angryanimator.com/word/2008/11/01/animation-tutorial-2-walk-cycle/

A walking sprite I recently made using the above tutorial:
1030  Feedback / Finished / Re: Fez on: October 25, 2010, 02:31:52 PM
I'm still going to purchase this game on Day 1   Beer! Hand Money Right
1031  Player / Games / Re: So... Super Meat Boy. on: October 25, 2010, 10:00:41 AM
Secret levels are going to result in my suicide curling up into a ball and weeping in the corner, you heard it here first.

STUPID. XBOX. CONTROLLER. AAAHHHHHH!!!!! My Word!


What's with the glitch levels not rewarding you anything other than extreme satisfaction upon completion? They are at least worth a few band-aids, geeze!

1032  Developer / Offering Paid Work / Re: Pixel artist looking for paid work on: October 25, 2010, 08:17:15 AM
If I had some money to work with, I'd hire you  Gentleman
1033  Developer / Creative / Re: So what are you working on? on: October 24, 2010, 03:02:21 PM
an engine for my first flash game. it's about a boy who enters a world full of ugly people.
http://www.newgrounds.com/dump/item/93854b2f08349b8b9a5b0ade0cad1cf6

Cool, I like the boy, but that background is going to force me to take an excedrin if I stare at it too long.

I hate flash, I'd rather just program in C++ from scratch.
Beer!

(Can I has that on a t-shirt?)

Seriously, Actionscript syntax and niggles can go die in a fire.
No native 2D arrays? WTF? (you have to just nest arrays inside each other...)
Debugging is a living nightmare.
Can I get some enumerations? Pleeease?
Coding in Java for games is less painful.
1034  Player / General / Re: Phil Fish Dreams on: October 24, 2010, 01:19:09 PM
I dreamt(?) Trey the Toucan and Gomez teamed up to kill a giant pixelated boss together, awesome, right?
1035  Player / Games / Re: So... Super Meat Boy. on: October 24, 2010, 01:03:43 PM
I think you're being a bit harsh on the worst $ ever spent category. I've never played those and I'm sure they're bad, but surely you've spent money on something more worthless?

For me it was a 70$ late fee for being 5 minutes late paying rent

Maybe, but I wanted to keep it videogame related. There have been things I've bought well over $10 that went to instant waste the minute I got my hands on them or just weren't worth the money. Probably the most useless and expensive thing I've received as a gift was a $200 electric shaver I never used. I like to just use regular and cheap disposable razors.

Back-on-topic-time:
I can't play this game for more than maybe an hour, I get too impatient and frustrated (in a good way)

I had a major bummer last night where I got a bunch of Dark World band-aids and it ended up not saving my progress due to what I guess people would call, "THE BUG." UGH. They were all piss-hard to get too, holy balls. I'm glad they're patching it up soon.

I can't complete some of the warp zones, it's just too damn hard! AJJHHHHJJJhhhhh!
1036  Player / Games / Re: So... Super Meat Boy. on: October 24, 2010, 10:34:18 AM
Best $10 spent ever: Super Meat boy
Best $13 spent ever: Minecraft
Worst $ spent ever: Pool of Radiance remake, Locomotion, SimCopter

I'm trying to build a library of the game's music before the offical soundtrack even comes out, it's that good.

I want a 2-5 inch vinyl meat boy figurine, start making some! Can we get a Dr. fetus posable toy in a real case?
1037  Developer / Creative / Re: So what are you working on? on: October 24, 2010, 09:51:56 AM


I hate flash, I'd rather just program in C++ from scratch.
1038  Player / Games / Re: So... Super Meat Boy. on: October 21, 2010, 07:43:52 AM
This game is Super, it is actually what it says it is on the tin, unlike let's say...Sonic 4?  Coffee Cool game, bro!
1039  Player / General / Re: Sonic the Hedgehog 4: Episode I on: October 17, 2010, 06:31:26 AM
I tried the demo, I honestly think it's pretty much "trash." Everything screams CHEAP. NOTHING feels right here.
1040  Player / General / Re: Legend of The Guardians : The Owls of Ga Hoole on: August 09, 2010, 12:22:02 AM
talking toucans, coming up next
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