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1982
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Community / Procedural Generation / Re: everyone loves active 2 [demo + high scores]
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on: May 29, 2008, 10:38:21 PM
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 Theres some stuff coming for the final build to be released before the deadline. Music, some visualization for the music, higher intensity of enemies if you live long enough, and some more drawing effects on the background. And thats pretty much a wrap! :D Or... a RAP? ICE ICE BABY.
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1983
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Community / Procedural Generation / Re: Ciellus
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on: May 29, 2008, 10:23:49 PM
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I'm affraid that that game screen is so much more taller than it is wide that I probably won't be able to play it on my monitor  Please fix that.  I doubt that's the actual size of the playing area. It's just meant to be a poster, I'm sure. 2 points to the Melly family.
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1984
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Player / General / Re: Brawlers
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on: May 29, 2008, 09:47:06 PM
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I also love beat-em-ups, but it looks like all of my favorites have been covered. 
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1990
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Community / Procedural Generation / Re: Untitled Space Game
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on: May 28, 2008, 12:59:52 PM
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What I've got so far is a randomly-generated planet full of Active Object-shaped enemies that do whatever it is they do.
COPYRIGHT ROMEOPIE SOFTWARE. You make cool stuff in MMF. This is cool stuff. Actually damn this is really rad. I like the little map system... :O
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1996
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Community / Procedural Generation / Re: Triagulon
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on: May 28, 2008, 01:43:10 AM
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Runs for me. Its a cool concept and I really want to shoot things while playing it...
That's great, thanks! I plan to having shooting of a sort. I have a particular idea in mind, but I still have to see how it works out. The floating head blinking is pretty freaky too.
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1997
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Feedback / Playtesting / Re: Underworld Hockey Club
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on: May 28, 2008, 01:35:23 AM
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wow that looks great,. yes better and unique models will add a bunch to it, but the game mechanics looks good! sorta like bloodbowl but with hockey,. nice idea. Keep at it, and good luck with it.
yer awesome keke ...shiiiiit.
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