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361
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Developer / Creative / Re: So Game Maker is pretty rad (also, tools in general)
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on: April 29, 2010, 06:13:02 PM
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One of my only complaints about GM is the room editor and it's inability to handle a lot of tiles. If I paint a bunch of tiles into a room, forget it. Editing it becomes lag city, as scrolling one or two tiles will take like 10 seconds of thinking time. I really like the structure of it though, and most of all the scripting. Just wish they would take another pass at the room editor in general and make it more usable than just writing the instructions on the bottom left of the screen. 
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362
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Community / Competitions / Re: Ludum Dare 17
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on: April 29, 2010, 05:11:41 PM
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blaaaaugh nothing I do fixes the crashing issue with mine  and some other shit is wrong and I know what's wrong and I know how to fix it all but my fixes aren't working wtf misery. Here, take this pure love and happiness energy and use it wisely to fix your problem. 
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363
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Developer / Creative / Re: comicompo3 | it has begun
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on: April 29, 2010, 03:23:39 PM
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Inane showed up in two teams because apparently I had listed him twice on the roster, so thanks to those that spotted my error.  Go.... Silver Snakes and not Red Jaguars...  Did you want to be on a specific team? (Inane is only a special case because I listed him on two teams, other than that no team switching!)
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364
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Developer / Creative / Re: comicompo3 | it has begun
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on: April 29, 2010, 09:47:37 AM
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Wow! Apparently I've been sleeping all month and completely missed sign-ups. Ah well, at least the comics are shorter this time. Good luck! Comicompoers!  As a comicompo vet, you can replace the extra Inane if you want. I'll throw you on the list, unless you strongly desire not to be there. Inane showed up in two teams because apparently I had listed him twice on the roster, so thanks to those that spotted my error. 
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367
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Developer / Creative / Re: comicompo3 | comic list
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on: April 26, 2010, 07:56:24 PM
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Posted the comic artist list. Make sure to cross check everything and make sure you made it from the roster into the comic! If not, let me know ASAP.
I'll be sending out PMs to the lucky page oners soon and we will officially be underway.
Also I removed the-imp from the comic since he seems to have removed his forum account to go on a journey of self discovery.
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368
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Community / Competitions / Re: Ludum Dare 17
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on: April 26, 2010, 06:34:47 PM
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games kept coming in about 20 minutes after the timer officially ended.
PoV himself said that shit happens and they are pretty lenient about it.
Sunuvabitch Now you'll never have a shot at that million dollar grand prize...
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374
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Developer / Creative / Re: comicompo3 | roster update
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on: April 22, 2010, 09:49:51 PM
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Alright, so I guess that's probably it for sign ups.
Ludum Dare is this weekend, so its going to be pretty wild for a lot of people, including me (I'm hosting a game jam sort of!) After that's done and everything is cooled down, we'll get this shit under way! I'll be posting the break down of all the comics and their assigned artists soon. STAY TUNED.
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375
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Developer / Creative / Re: comicompo3 | roster update
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on: April 20, 2010, 04:03:30 PM
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Roster has been updated again. We're almost ready to roll with this. Looks like it could be 4 comics with 19 pages each, I think. Maybe if 4 more people sign up it could be 4 comics at 20 pages each. 4 20. There, I just blew your mind.
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380
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Player / Games / Re: gears 3
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on: April 13, 2010, 05:55:48 PM
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...distracting Epic from making good Unreal Tournament games, which makes me sad.
I thought I was the only one. 
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