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1075993 Posts in 44156 Topics- by 36122 Members - Latest Member: Peggyfreeman

December 29, 2014, 10:55:09 PM
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381  Player / Games / Re: iPhone recommendations? on: November 03, 2010, 10:32:13 PM
Osmos
Zen Bound 2
Space Invaders Infinity Gene
Trainyard
Game Dev Story
Cut the Rope
Critter Crunch
Spider : Secret of Bryce Manor
Hook Champ
Beat it
Real Racing
Angry Birds
Mirror's Edge
Cogs
iBlast Moki

(bold is highly recommended)

These are some of the ones that have been keeping me busy in the train/plane/couch/bed/etc...the iPhone doesn't have great epic games like the PSP or DS, but it has an awesome library of quick fix puzzlers and action games.
382  Developer / Art / Re: Art Programs for Mac on: November 03, 2010, 02:33:48 PM
I've used Acorn in the past, but 49$ is a lot- especially considering the fact that Pixelmator, which I find superior, is only 10$ more.
383  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: November 03, 2010, 01:50:32 PM
I'm thinking about selling my iPad. I bought it on release because I thought the idea was awesome and all, but now I barely use it more than half an hour a week. After having it for about 6 months, I've come to the conclusion that its only real target audience are people who travel A LOT.
384  Developer / Art / Re: want a tablet? on: November 02, 2010, 11:41:40 AM
I have a wacom. I ended up never using it Sad

Same here. I bought a tablet a while back, and then I realized that my awful art skills coupled with a tablet were still awful art skills. Ended up reselling it on eBay a few months later.
385  Developer / Art / Re: Art Programs for Mac on: November 02, 2010, 11:40:38 AM
Quote
I find Pixen unusable at this point. I love that program to death, but it's 4 years since the last patch and it's so loaded with bugs. It crashes every time I try to mess with the background, and the files I save often get spontaneously corrupted. I only use it for animation these days. It does have about the best pixel animation editor I've ever used.

That's a sign, TIGers! Let's code an open source equivalent of Pixen!
* slembcke facepalms

Pixen is open source. What it needs is somebody to take over development. Wink

Ah nice, didn't see that. Sorry Tongue
Although I see a link to the SVN on their website, but no mention of the license used. (and I'm too lazy to make an anonymous checkout to check whether it is included with the source or not)
386  Developer / Art / Re: Art Programs for Mac on: November 02, 2010, 07:45:15 AM
Quote
I find Pixen unusable at this point. I love that program to death, but it's 4 years since the last patch and it's so loaded with bugs. It crashes every time I try to mess with the background, and the files I save often get spontaneously corrupted. I only use it for animation these days. It does have about the best pixel animation editor I've ever used.

That's a sign, TIGers! Let's code an open source equivalent of Pixen!
387  Developer / Art / Re: Art Programs for Mac on: November 02, 2010, 07:19:38 AM
Pixen is pretty neat for pixel art.

Pixelmator is amazing, and only 50 bucks. I honestly think it covers 90% of Photoshop's functionnality.

Otherwise yeah, Photoshop for mac. I think I heard it is overly buggy and pretty bad on the mac though.
388  Feedback / Playtesting / Re: Minecraft (alpha) on: October 28, 2010, 07:27:53 AM
One thing that struck me in the biomes video is the lack of variety of trees. If you look in reality, different biomes have different trees- some are very wide and short (savannah), some are very tall and thin (arctic forests), etc.

Similarly, we're starting to have cacti and reed, but it would be nice to have newer types of shrubs, flowers, etc. depending on the biome.

Notch, do you plan on expanding on the flora of Minecraft?
389  Feedback / Playtesting / Re: Minecraft (alpha) on: September 20, 2010, 06:22:15 AM
Ice skates would be ridiculous fun on snowy maps but only if zombies were allowed to have them too and they were bad at it.

FUCKING THIS
390  Feedback / Playtesting / Re: Minecraft (alpha) on: September 19, 2010, 01:33:12 PM
Similarly to a lot of people here, I have played Minecraft probably more than any other game in my entire life. I bought it around January or February last year (I think there was about 10k buyers when I bought it), and have played it on and off since then, probably cumulating over 100 hours of gameplay.

I think the only game where I spent a similar amount of time was Pokemon Silver on the Game Boy, but that's about it.

And I only paid 10$ for that? Man, I would feel like the hugest jerk on Earth for claiming that Notch owes me anything. That's barely the price of 2 McDonald's meals.

I don't mean to come off as a snob, but I kind of agree with people who say that this game is only as fun as the player is creative and imaginative.
391  Player / General / Re: Metroid Fusion 3D on: September 16, 2010, 08:09:08 AM
Yeah, Zelda and donkey kong will probably use it, and Kirby might as well.

And you don't want to miss these :p
392  Player / General / Re: Metroid Fusion 3D on: September 16, 2010, 07:56:34 AM
How come your wii doesn't read it? Did you change the drive?
393  Player / General / Re: Metroid Fusion 3D on: September 10, 2010, 04:21:07 PM
Quote
Okay, I'm going into town tomorrow, is it worth me buying this? I seem to align philosophically with people who hate it, but I'd kind of like to make up my own mind. Also, I'm sure there's a reasonably okay Metroid game underneath it all? Surely it has a heart of gold?

If you have 50 bucks to spare, then it's definitely worth to try on your own.
However, if you're a student/unemployed/etc. and $50 is a nice little sum for you, then I don't recommend getting it- perhaps renting it, borrowing it from a friend, waiting for used copies to show up on ebay, etc. instead.
394  Feedback / Playtesting / Re: Minecraft (alpha) on: September 10, 2010, 11:45:05 AM
This whole paypal business makes me feel really bad for notch Sad
395  Developer / Technical / Re: The grumpy old programmer room on: September 09, 2010, 06:59:57 PM
My mac mini rarely goes up 45-50 degrees celsius (which is excellent for me- I'm used to laptops and desktops running at 60-70+), and I literally can't hear it in the room it's in unless I put my ear next to it. Maybe macbooks are less good at heat dissipation?
396  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 09, 2010, 11:39:28 AM

Oh wow, these guys are from my undergrad university  Beer!
397  Developer / Technical / Re: The grumpy old programmer room on: September 09, 2010, 08:26:43 AM
Haaaaa ok.

Yes, macs are incredibly cool and quiet- my mini amazes me. What did
you get, MB pro?
398  Developer / Technical / Re: Getting Started in Game Dev. on: September 09, 2010, 07:07:51 AM
Quote
finding myself overwhelmed by the unnecessary steps it takes to develop a game



No step is unnecessary- only your mind makes them so!
399  Developer / Technical / Re: Programming is hard. How did you learn? on: September 09, 2010, 07:05:20 AM
I learned in middle school- I had a programmable calculator (TI-82) on which I copied games found on the internet line-by-line, and then I got tired of copying code and decided to write my own. God, the amount of class-time I spent on that thing- in retrospect, I wonder why some of my teachers never told me to put my calculator away when it clearly wasn't the class for it  Grin

Then in high-school, I moved on to learn C, Python, C++, etc., and then went to college.

I agree with some of the opinions in this topic that programming is not a natural "human" thing to do, and that a lot of people, even though they can learn programming, won't have that "programming" mindset that makes it so easy and natural for a lot of us here.

400  Developer / Technical / Re: The grumpy old programmer room on: September 09, 2010, 06:59:30 AM
It won't access the Windows Update site (obvious virus symptom). The task manager kept spawning processes with random names. And there was a randomly named registry key that reappeared under a different random name every time I deleted it. It seemed to be getting rundll32 to access a dll. I tried deleting that dll and it kept respawning.

Seeing as McAffee was fucked I downloaded the TrendMicro Housecall (most virus writers don't know about them so they don't block them). I ran it and it told me that the virus had written over winlogon.exe.

I followed some other steps on the Windows site to turn off some services that the virus could be using, restarted and BAM, winlogon is fucked. The virus has shagged up my system to the point that even safe-mode won't boot.

I've been saving up for a Mac to do some C development after I got my Flash game finished. But I guess I won't be able to work on the Flash game for quite a while now. Off to buy a Mac tonight then...

Why can't you hook up the HD to an external enclosure, backup your files, and then reinstall windows all over the hard drive?
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