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1075993 Posts in 44156 Topics- by 36122 Members - Latest Member: Peggyfreeman

December 29, 2014, 10:55:04 PM
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401  Player / General / Re: Metroid Fusion 3D on: September 07, 2010, 11:33:15 PM
Just finished the main story line, took about 10 hours. The game oscillated between very pleasant and rather annoying (such as the pixel hunt scene)- but overall, it was an enjoyable experience.

SPOILER:

For those who have finished it, did you get started on the second storyline? How big is it?
402  Player / General / Re: Human Hugs on: September 05, 2010, 08:17:36 PM
"I love sex in bathtubs full of chocolate syrup."

That's a personal statement I think. I understand why writing 4000 words of that would be embarrassing.
403  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 05, 2010, 04:49:28 PM
And make them. But yeah, we don't play them.
404  Developer / Creative / Re: So what are you working on? on: September 05, 2010, 01:04:20 PM


I want to play that so bad
405  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 05, 2010, 09:31:44 AM
Man, Futurama is the best TV show ever. Heck, I don't understand why anyone would buy a TV for anything else than Futurama.
406  Player / General / Re: Metroid Fusion 3D on: September 04, 2010, 10:11:38 PM
Story: Surprisingly good.
Voices: Some good, some bad. Samus sometimes showcases her indifference to the universe, but sometimes it sounds like female Jeff Goldblum.
Action: Top-notch.
Level Design: Pretty linear compared to most games in the series, but not bad.
Graphics: Sexy.
Samus: Sexier.
Controls: Smooth as butter.
Difficulty: Sometimes easy, sometimes hard. Puzzles are jokes.
I'm really enjoying it so far!

About 4-5 hours in, same opinion!
407  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 04, 2010, 05:10:20 PM
You do know you have a 'modify' button, right?  Durr...?
408  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 02, 2010, 12:01:55 PM
Yeah, I have to mark the assignments in 2 parts:

40% for the code (algorithms used- there's one search and one sort method to write, proper indentation, proper comments, etc.)

60% for the program execution- no bugs, respectable user interface, etc.
409  Player / General / Re: Metroid Fusion 3D on: September 02, 2010, 11:07:04 AM
I actually read in some reviews that the plot and character development were among the strong points of that game.

I don't know yet how much I will enjoy it- the only Metroids I've played were on the GBA. The main thing that urged me to get it was that Amazon.com offered a $20 off video game voucher for any Other M pre-orders.
410  Feedback / Playtesting / Re: Minecraft (alpha) on: September 02, 2010, 11:00:25 AM
Just stumbled on this- it's supposed to be a list of upcoming features Notch has announced at Minecraftcon.


I don't know how reliable it is (Notch will be able to confirm I guess :D ) but if it is true, it is going to be awesome.

Can't wait to see sea monsters and whales from my underwater glass city  Kiss

Also, congrats on the 100k, Notch!  Smiley

PS: This is crack.
411  Player / General / Re: Metroid Fusion 3D on: September 02, 2010, 10:13:56 AM
Getting it in the mail today Smiley
412  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 02, 2010, 10:12:05 AM
But ... that should only take about half an hour at most to build.

I know but... Shrug

One of them has a System.out.println near the end of his program that says "If this works, I will be so happy.". (it doesn't)
413  Player / General / Re: Scott Pilgrim vs the World - movie thread on: September 02, 2010, 09:09:29 AM
Mary Elizabeth Winstead as Ramona just didn't cut it for me. Personal ideal would have been Ellen Page, but then again Ellen Page is my personal ideal for everything.

^ This

Ellen Page is perfect for every role and don't any of you say otherwise.

These two fine men have perfectly expressed the Truth.
414  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 02, 2010, 09:07:59 AM
I'm marking the first assignments for an intermediate Java class in college.

Out of 20 students, only 10 handed it in.
Out of these 10, only less than half handed in programs that compile, and out of these only half handed in programs that don't crash at launch.

Sad

Wait, so out of 20 people you got 2 or 3 working programs handed in? Haha that's bloody terrible! How old are the students?

Pretty much! It's a class meant for students who have already taken a semester of Java, so most of them are in their second-third year of college; ie. 20-21 years old.


And what the hell was the assignment?

It was the first assignment, meant to assess their Java proficiency. Define a "Student" class with attributes such as name, student id, etc., and then write a main method that loads students from a file into an array of object, and allows you to add students in the array, delete them or modify their attributes.
415  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 01, 2010, 07:13:37 PM
I'm the teaching assistant.

And yes, the course leader instructed me to give 0 on the execution part for programs that crash/don't compile.
416  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 01, 2010, 05:19:11 PM
I'm marking the first assignments for an intermediate Java class in college.

Out of 20 students, only 10 handed it in.
Out of these 10, only less than half handed in programs that compile, and out of these only half handed in programs that don't crash at launch.

Sad
417  Feedback / Playtesting / Re: Minecraft (alpha) on: August 28, 2010, 09:19:19 AM
Guys, it's barely been 24 hours since my last play and just reading your posts make me miss the game as if I hadn't played in years.
418  Community / Townhall / Re: The Obligatory Introduce Yourself Thread on: August 27, 2010, 12:10:26 PM
The MIT Media Lab gives you a master's. You can pursue your research there for a Ph.D., but it's definitely master's oriented.

And yes, everything there is fascinating, and the position is great (stipend, no tuition, insurance, etc.). However, it is REALLY hard to get into. They have over a thousand applicants a year, and take roughly 50.

I applied there last year, and didn't make it to even the interviews. I think it's mostly due to the fact that even though my past experience and interests completely correspond to what they do, I have little industry experience, and no research experience.

I'll definitely apply there again in a couple years though- even if it's not for getting a diploma, but just for a research/development position. Their projects are fascinating.
419  Developer / Technical / Re: Time it take to compile on: August 27, 2010, 11:18:31 AM
Even better than binding keys to value modifiers: using XML (or other data) files. This allows you to ship the game in the end without having to remove any extra code, and also opens it up to modding by enthusiastic players.
420  Developer / Technical / Re: area dividing algorithm (Mondrian) on: August 27, 2010, 11:12:55 AM
That technique seems to work pretty well!

However, you'd need to limit the minimum width for a rectangle- this screenshot has rectangles that are way too thin.
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