Not much to show or talk about at the moment. I've done more work on the graphics and also have developed a unified palette from all the different images in the game at the moment (tiles, heroes, zog, etc..)
To help with this I've written a colour remapping routine so I don't have to manually change things in my editor. This also helps when I add colours and have to move existing ones around.
Slow but steady tinkering at the moment, helping develop the style and seeing what I like and what doesn't work.