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1076054 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 06:29:07 AM
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Pages: 1 ... 250 251 [252] 253 254 ... 270
5021  Developer / Art / Re: When pixel art and polygons make love on: February 19, 2009, 09:37:05 PM
Yeah, that is a good point. It wasn't around as long as pixel art, so it doesn't have the same nostalgia love.
5022  Developer / Art / Re: When pixel art and polygons make love on: February 19, 2009, 09:09:01 PM
It is amazing that there is such a division about whether low poly is good. :/ I guess this kind of division happens with any art style?
5023  Community / Competitions / Re: *NEW* Idea pool for future TIGS Compos on: February 19, 2009, 08:56:54 PM
WHAT HAVE YOU UNLEASHED ON THE WORLD, FUZZ? WHAT!? HAVE!? YOU!?! DONE!?!??!
5024  Player / General / Re: what's up with the subforums? on: February 19, 2009, 08:06:27 PM
I dislike the new layout. I used to just open each forum into a tab from the board index - Now I also have to open nested sub-forums.
Ah, same here!
5025  Community / Townhall / Re: Super Meat Boy Teaser (and other news) on: February 18, 2009, 09:21:04 PM
 Concerned Droop Epileptic Crazy

5026  Developer / Design / Re: game concepts from quotes (inspired by the design challenge) on: February 18, 2009, 09:18:44 PM
The truth may be out there, but the lies are inside your head.
    Terry Pratchett, "Hogfather", footnote


and / or

Seeing, contrary to popular wisdom, isn't believing. It's where belief stops, because it isn't needed any more.
    Terry Pratchett, Pyramids


A game where the medium in which it is placed is being meddled with. As in, the HUD constantly changes, the enemies are not where they appear, powerups are actually not helping... the true challenge is to learn what is real, and what is not.



5027  Player / Games / Re: Cave Story v.s. Auditorium on: February 18, 2009, 09:13:19 PM
How could have no one mentioned pineapple?
Clearly, pineapple is the only logical way to go.
(Except the poster whose actually named Pineapple. Maybe.)

Why thanks for supporting me, the ultimate Pineapple!
5028  Player / General / Re: What are you listening to at the moment? on: February 18, 2009, 09:12:10 PM
God Hand OST

AWESOME
5029  Developer / Design / Re: game concepts from quotes (inspired by the design challenge) on: February 18, 2009, 08:18:57 PM
A genius is you!
5030  Feedback / DevLogs / Re: Skullboy ( Complete re-haul! -=Feb 18/09=- ) on: February 18, 2009, 06:55:02 PM
 Kiss
5031  Player / General / Re: what's up with the subforums? on: February 18, 2009, 06:40:15 PM
Maybe we could have the subforums each with a seperate link, and still keep a single forum that has all of them? Like, Art and Design, if you clicked THAT, would show EVERYTHING included in it, but you could also click an individual subforum, Art for instance, to see JUST that?
5032  Feedback / Playtesting / Re: The Last Pikeman on: February 17, 2009, 03:42:29 PM
Ah, okay. If you ever need help with ideas, humor, anything, just ask.  Wink

Also, that is an AMAZING twist. Is he also your dad? Maybe the killer of your 'fake' dad?

Because we all need that cliche again.

Yes, it is required of all decent plots.
(in all seriousness...)
It IS a parody...
5033  Player / General / Re: Post your favorite webcomic on: February 17, 2009, 07:38:12 AM
I love the one which ruins the Midas myth:



The title tag is even better.
5034  Developer / Art / Re: When pixel art and polygons make love on: February 17, 2009, 07:34:33 AM
Yeah, that is what I dreamed of in one of my game ideas. A 3D model editor, with drawing on the model. I have never heard of anything like that though.
5035  Player / Games / Re: Why On Earth Would You Want To Make Your Own Game If You Already Know The Ending on: February 17, 2009, 07:29:36 AM
I want to make my game ideas into games not because  of the ending, but the experience. Writing a nice, gripping end feels great. But playing, and getting to that ending is much better. I want to enjoy the gameplay and such of my idea, not the story. That's the same with other games, and that's why I am only mildly annoyed by spoilers.
5036  Player / Games / Re: Soul-crushing angst and Gravity Hook. on: February 17, 2009, 12:00:16 AM
No, he means that it gives a sense of... well, I can't say either. Maybe, confusion? But not a REAL confusion... weird, I can't put my thumb on it.

He is saying it is... unfamiliar, I guess... to him. It feels... alien. Just like what 'hardcore' games feel like to 'casual' gamers.
5037  Player / General / Re: "NES hard" games on other consoles on: February 16, 2009, 11:57:25 PM
Personally I'd skip Nanostray; I felt like it was hard for the wrong reasons.

Oh, I thought I just sucked at it.
5038  Player / Games / Re: Cave Story v.s. Auditorium on: February 16, 2009, 10:44:09 PM
Now some blueberries need to make a fruit pomegrante cranberry. That would be apricot.
5039  Player / General / Re: Post your favorite webcomic on: February 16, 2009, 09:21:02 PM


He drew us wrong!
5040  Player / General / Re: "NES hard" games on other consoles on: February 16, 2009, 09:11:57 PM
Ninja Gaiden?

God Hand?

Viewtiful Joe?

Nanostray? (Not EXACTLY bullet hell, but it IS a hard shooter.)
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