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878220 Posts in 32909 Topics- by 24328 Members - Latest Member: Pl4n3

May 21, 2013, 11:22:18 AM
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1  Developer / Business / Re: How to Start an Indie Game Business (WIP) on: January 26, 2009, 11:30:08 PM
Time for another update. Did a significant overhaul of the rasterization alg. and I am pretty pleased with the results. Before, the frame was being built using 1 byte palette indices which placed into a byteArray one pixel at a time. The byteArray was then pushed into a bitmapData and promoted to a 32-bit image using paletteMap. The real problem with that is you can never reach high resolution images, because the pixel fill rate is just too slow.

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christine

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