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Player / Games / Re: Part time indie transition?
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on: October 09, 2010, 05:49:58 PM
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Thanks all, that was useful.
I now feel comfortable calling myself an indie, even if the last time I was an indie, we weren't called indies, we were called "bedroom programmers".
I'll do my best to use my experience to make something cool.
I plan on starting with something simple and achievable and I will move onto "subversive" games.
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Player / Games / Re: Part time indie transition?
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on: October 04, 2010, 01:18:56 PM
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Right, well it's a very big company and though I've been there several years, for some reason, I was never given a full employment contract. I'm sure if there was some commercialisation at some point, there might be a conflict of interest and I'd have to bring it up, but in the meantime, I'm going to keep going until something interesting develops.
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Player / Games / Re: Part time indie transition?
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on: October 04, 2010, 11:53:22 AM
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Many thanks Andy!
Do people here think that a person with a full-time job lacks any credibility in trying to join the indie community?
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Player / Games / Part time indie transition?
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on: October 04, 2010, 06:29:19 AM
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Hello.
Is it acceptable within indie circles to have a full-time job in the industry, yet pursue a part-time indie ambition?
Has anyone here successfully made the transition from such a scenario to full-time-indie-heaven? If so, do you have any advice?
I was an indie decades ago and am keen to move back into development, so any advice would be appreciated.
Thanks!
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