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582
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Player / General / Re: Flash game to rip off spelunky assets?
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on: October 11, 2009, 11:54:54 AM
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what was that unique twist the description talked about? The darkness thing? thats been done like a million times before. that would be like basing an entire game off of the obligatory sewer stage or something
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584
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Developer / Art / Re: TIGSource: Renditions! (current subject: Iji!)
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on: October 11, 2009, 05:44:04 AM
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It's ok Gish... Edmund is going to be OK. Promise.  and if he's not, we can always bring him back by creating a small pink creature that can redigest and re-regurgitate it's own puke yes this is a stupid joke
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589
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Developer / Art / Re: Mockups
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on: October 08, 2009, 08:35:22 AM
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some suggestions for GIMP, draw it on paper, pen it, scan it at 300 GPI, use levels to remove the pencil lines, then use layer multiply or transparency to colour under the lines
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591
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Developer / Art / Re: Art
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on: October 07, 2009, 06:26:34 PM
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 OH MY GOODNESS WHAT THE HELL IS GOING ON IS THAT A BEAR?
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593
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Player / General / Re: Rocket Knight Adventures to be remade
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on: October 06, 2009, 03:58:01 PM
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i agree with most of the posts in here. i love 2d. sure there's a lot of personal bias in there but w/e. one of the main reasons is that almost every 2d character has its own distinct style. every 2d game looks totally different. most 3d games look identical. honestly, i love a good stylized 3d game. No more heroes, okami, and viewtiful joe are a few of my favourites (i have a thing for cellshading). if people experimented with it more i would accept 3d more.
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599
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Feedback / Playtesting / Re: RunMan: Race Around the World
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on: October 01, 2009, 08:15:17 PM
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okay, i have to say i love this game. the pace, the style, the easiness, all of it. my only problem is the boss fights. they're so frustrating in contrast to the rest of the game it drives me insane. also, because you go so fast, its more a matter of memorization than actual reflexes. not to mention the checkpoints dont work
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600
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Developer / Technical / mmf2 help
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on: October 01, 2009, 05:25:53 AM
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for that megaman game i'm working pretty much everything is going on schedule except a couple things the programmer needs help with. he didn't want me to ask 'cause of personal pride or something but we're getting a bit short on time. first of all, we cant figure out how to get music built into the actual file rather than grouping it with it. second, we cant figure out how to get a good looking font in it so we can type in the text without it looking bad/being super hard
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