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1076052 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 05:48:23 AM
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601  Developer / Art / Re: show us some of your pixel work on: October 01, 2009, 04:41:47 AM
i think the faris dude needs a cape
602  Developer / Art / Re: Art on: September 30, 2009, 07:57:33 PM
its better, but there are some fundamental problems that need settling.
this is a terrific tutorial for drawing faces
603  Developer / Art / Re: Art on: September 30, 2009, 07:07:48 PM
your anatomy is pretty screwed up bro. and not in a good way. he has no crotch, his arm is way too long, the outlines are an odd thickness, the head is really weird (super long nose, eyes on his forehead, ears way too high) and lastly, the whole thing is just begging to be shaded. cellshading would work just fine, actually probably be better than anything else.
604  Developer / Indie Brawl / Re: Indie Brawl: Iji on: September 30, 2009, 06:25:45 PM
her leg looks like a liquid. also thats waaay too smooth considering how small the movement is
605  Developer / Art / Re: Art on: September 30, 2009, 06:22:46 PM
it started with this

which looked pretty cool but then i started messing around in GIMP and discovered the airbrush

or alternatively
http://img41.imageshack.us/img41/3981/grayfoxfinished1.gif
606  Developer / Art / Re: show us some of your pixel work on: September 30, 2009, 06:18:55 PM
i like the first one on the third row
607  Developer / Indie Brawl / Re: Indie Brawl: Iji on: September 29, 2009, 07:16:47 PM
i vote screw attack
608  Developer / Art / Re: Why pixel art? on: September 27, 2009, 08:01:40 AM
^this^
also getting the exact colour you want is waaaay harder in any other medium
609  Developer / Art / Re: show us some of your pixel work on: September 26, 2009, 08:27:31 PM
610  Developer / Art / Re: show us some of your pixel work on: September 26, 2009, 07:36:32 PM
611  Developer / Art / Re: TIGSource: Renditions! (current subject: Iji!) on: September 26, 2009, 06:52:00 PM
floating hat
612  Developer / Design / Re: Shmups(somewhat general discussion topic) on: September 25, 2009, 09:45:26 PM
gun-nac is an awesome combination of dreamlike and space alien stuff.
613  Player / General / Re: What Do You Think Will Be New About The Next Gen's Consoles? on: September 22, 2009, 01:59:43 PM
According to Square Enix, though, the next Nintendo console is going to be just like the Xbox 360 and PS3. *snore*
if that means a console more like the gamecube im cool with that
614  Developer / Indie Brawl / Re: Indie Brawl: Cabadath on: September 21, 2009, 08:05:14 PM
honestly i just really want to get a walking animation in there, it looks so badass
615  Developer / Indie Brawl / Re: Indie Brawl: Cabadath on: September 20, 2009, 03:46:02 PM
i was thinking he would walk around slowly while his theme plays and anyone who gets near would get grabbed and attacked. if left alone for a few seconds he starts teleporting and attacking more
616  Community / Townhall / Re: Time Fcuk! on: September 17, 2009, 07:26:18 PM
i hated reverb too.

but seriously, i really didn't like the ending. it was easy to predict and gave no closure to all the buildup and horror surrounding the dialogue. the only thing i liked was the exposition about the box, but it definitely could've been done way better.
617  Developer / Art / Re: show us some of your pixel work on: September 16, 2009, 07:03:13 PM
which is surprisingly fitting considering the theme
618  Developer / Art / Re: show us some of your pixel work on: September 15, 2009, 01:49:25 PM
delmore- get wilder with your colours. with a few reservations standard grey is pretty bleh. some basic hue shifting would look great and more complex stuff could look incredible.
619  Developer / Art / Re: Why pixel art? on: September 15, 2009, 10:23:28 AM
I love lowpoly 3d art. but yeah, pixel are is art that is entirely drawn on a pixel level. odin sphere clearly used some kind of art program airbrushing stuff. thats not to say it doesn't look amazing, it just clearly wasn't drawn on a pixel level nor could it be replicated on a pixel level with any level of efficiency. out of this world was definitely drawn on a pixel level, just with a heavy focus on animation.
620  Developer / Art / Re: show us some of your pixel work on: September 15, 2009, 05:21:33 AM
The stage doesn't fit in with the characters at all.
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