Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

878660 Posts in 32931 Topics- by 24339 Members - Latest Member: Nexrage

May 22, 2013, 11:26:16 AM
  Show Posts
Pages: [1] 2 3 ... 159
1  Developer / Art / Re: Doodles Thread on: May 21, 2013, 05:30:27 AM




2  Developer / Business / Re: What's the simplest way to earn money using game development? on: May 21, 2013, 03:53:04 AM
web games or mobile devices  Undecided
3  Player / General / Re: Let's see what proportion of Tiggers have put out a game. on: May 20, 2013, 04:48:45 PM
I put down 10 or more, but I realized the number is actually just over 20 (actually fairly well over 20 if you count all the games I've made that I don't actually like to show off anymore.  Also there would be a few more if you took away the >24 hours restriction)
I'd have at least 50+ games if you'd take away all restrictions
4  Developer / Art / Re: show us some of your pixel work on: May 20, 2013, 06:37:41 AM
just realized I never posted here my glorious animations

5  Player / General / Re: Let's see what proportion of Tiggers have put out a game. on: May 20, 2013, 06:26:21 AM
Haven't made a cent from any of them (all freeware), but I'm still proud.

I, too, am penniless.

I'm sorry

I'd be sorrier if it wasn't true

Generally I think that the number of games released is a poor metric for one's "qualifications" as a game developer. The only thing it does show is an ability to finish a project, and that's non-trivial.

I know it's not the perfect metric, but I also know that I'm much more inclined to trust the game design ideas of someone who's actually made finished games than someone who hasn't.

Maybe an annual census quiz should be organized? I think it would make for an interesting statistical read, not just for TIGgers. It could incorprate questions on game genres, development habits and time management among other things.

I'd actually really love to see someone more not lazy than me make a survey like that. Anyone?
I might actually do this, wondering if anyone would vote in the survey tho
6  Developer / Design / Re: Game Design Subreddit on: May 20, 2013, 05:09:56 AM
Make a new subforum about game design visible only for ppl that finished a game

easy
7  Developer / Art / Re: Doodles Thread on: May 19, 2013, 05:08:15 PM


8  Developer / Portfolios / Re: Sinnott Soundworks / Professional Music & Sound Design for Indie Budgets on: May 19, 2013, 12:21:11 PM
I'd like to recommend Chris, he's a great musician and sound designer, I'll try to hire him for every project I'll be doing.
9  Player / General / Re: All Purpose Animu Discussion on: May 18, 2013, 08:58:27 PM
i'm surprised this thread isnt littered with snk


indeed



10  Developer / Tutorials / Re: How to start your first game project and form a team on: May 17, 2013, 06:37:00 PM
A multi-person indie team is a bit of a ticking time bomb of motivation.
perfectly phrased  Grin
11  Developer / Art / Re: Doodles Thread on: May 17, 2013, 06:23:58 PM
I too, got carried away  Durr...?

she's made of plastic so np
12  Developer / Art / Re: Doodles Thread on: May 17, 2013, 06:13:30 PM
@Cow: that's a really good edit, I couldn't figure out what to change to make her look not odd, even though I knew she looked not right

more naked boy, girl are watching too Who, Me? lol
also can't draw hair = stop using one thickness size
hmm, stop using what? I don't quite understand

btw. are they?  Cheesy


Anyway, here's a new version

13  Developer / Art / Re: Doodles Thread on: May 17, 2013, 04:09:52 PM
At least better than the pre-filter version, I can't draw hair

14  Developer / Art / Re: Doodles Thread on: May 17, 2013, 04:02:45 PM
Quote

15  Developer / Business / Re: Best region to move to for game people? on: May 17, 2013, 01:53:03 PM
woah, it has to be awesome to live so close to each other, I'd have to travel ~500 km to meet other Polish indies (not like there's a lot of them anyway) :/
Pages: [1] 2 3 ... 159
Theme orange-lt created by panic