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Feedback / DevLogs / Re: Warlocks
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on: March 27, 2014, 12:11:15 PM
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thanks  Design process for the new character - Ice Mistressif you have a cool idea for some skills for her - don't hesitate to post them in the comments, we'll consider every suggestion 
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353
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Player / General / Re: Something you JUST did thread
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on: March 21, 2014, 04:08:30 PM
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I hope you're going to change that enemy design. You took it from your last game, so it looks totally out of place.
yeah, they're just placeholders one cannot do everything at once 
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356
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Feedback / DevLogs / Re: Warlocks
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on: March 20, 2014, 04:48:21 PM
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  Jake's a young boy with no magic talent whatsoever. Though, that ain't stopping him from rampaging through the battlefields. How is he capable of going on par with the most powerful wizards from all dimensions - you might ask. Well, he is soul-bound with his bird companion, and it so turns out that the bird happens to be an ancient Pheonix, one of a kind. ----------- Q - FireballW - Fire Wall - spawns fire walls on both sides of **Jake**. Each of them 's got 4 HP. Each time an enemy walks into one of them it gets damaged and pushed back a little, wall loses 1 HP on every contact. E - Flame RushR - Annihilation Dance - (channeling) Jake dances and every second of his dance a meteor drops from the sky damaging enemies in AoE. + SCREEN SHAKES
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358
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Feedback / DevLogs / Re: Warlocks
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on: March 16, 2014, 04:31:42 PM
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I didn't like the beginning five minutes  // tomorrow together with Wojtek (the artist) at work we'll be trying to test the first build with local multi, since nor me, nor waxx have gamepads / ppl to test it with at home I hope we'll be able to at least play lol
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360
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Feedback / DevLogs / Re: Warlocks
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on: March 16, 2014, 04:04:23 PM
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@knifey: yeah, poor salamndrs  @solarlune: thanks :3 @graham:  seems like I'll have to play that cave story game after all  // i like the fact that you can still jump even if you're mid-air if you haven't jumped since the last collision with the ground, everything to make it as mobile as possible because mobility is fun 
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