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3441
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Developer / Art / Re: show us some of your pixel work
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on: April 17, 2011, 10:54:06 AM
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Wow it look amazing!  To show that they are 2 different factions maybe add "vs" between them? Are you making those sprites for a game or just 4fun?
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3444
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Feedback / Finished / Re: Puzzle Masters: Fantasy Battle
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on: April 16, 2011, 05:00:20 PM
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3 AM here and I'm still working on AI  , need some sleep tho. I found out very funny bug, while enemy sees some combinations which he can use, he won't end his turn o.O, but I have something like ending turn after moving a gem, so it looks like my PC is very smart 
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3445
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Developer / Art / Re: show us some of your pixel work
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on: April 16, 2011, 09:55:37 AM
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For 3+ months of work, Relix really isn't going anywhere with his art. Whatever he's doing it's at a snails pace.
EDIT: To the people saying Relix provided evidence. Look at the date stamps please. The only realistically new thing is that unfinished Sandslash.
I'm jugling between Uni, work, life, games, pixeling, coding and all sorts of crap, so I'm moving at snailpace when it comes to pixeling. I think I haven't propelly pixeled since december until these two weeks now - and I was too late on the 'mon fad. And just to clarify a bit better, I like pixel art but not pixeling myself. But if guys really want, I stop posting the green chick ,_,  Don't, but try to show other sprites from ur games.
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3452
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Player / General / Re: Tea
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on: April 12, 2011, 09:40:12 AM
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I drink tea every day whole time. Mainly express black tea (lipton, tetley), but sometimes when I have more time I drink Earl Grey. I don't use much sugar, only half of a flat teaspoon.
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3459
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Feedback / DevLogs / Re: The Light of the Darkness - Project
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on: April 10, 2011, 02:49:57 AM
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Also background and environment looks great.
I saw the longer video and fights look boring and unnecessary. Monsters are dying in strange way, standing for 10 seconds after last hit without any action and then falling on the ground - weird. I'd change fight system or throw it out.
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3460
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Feedback / DevLogs / Re: The Light of the Darkness - Project
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on: April 10, 2011, 02:22:24 AM
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Graphics look fcking awesome!  Also gameplay looks like fun, but I'd like to see more dynamic fight moves and other movement actions (dashing, wall-jumping, etc.) Fog on the bottom looks badass
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