Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1075755 Posts in 44140 Topics- by 36110 Members - Latest Member: kilsnus

December 28, 2014, 11:30:29 PM
  Show Posts
Pages: 1 ... 172 173 [174] 175 176 ... 191
3461  Feedback / DevLogs / Re: Red Mists on: April 10, 2011, 02:16:25 AM
This game looks really promising, will it be free?
3462  Player / Games / Re: the gamemaker community in a nutshell on: April 07, 2011, 11:41:07 AM
god trolled.
I think the thread you're looking for is in the General forum.  Gentleman
Hahah, nice typo  Big Laff
3463  Player / Games / Re: the gamemaker community in a nutshell on: April 06, 2011, 02:25:35 PM
Didn't read responses here but from the 1st post it looks like you and game maker community got trolled.
3464  Feedback / Finished / Re: Puzzle Masters: Fantasy Battle on: April 05, 2011, 11:42:32 AM


Made new hp/mp bars by myself, are they better?
Also deleted some unnecessary texts and added killing an enemy.
3465  Feedback / DevLogs / Re: ARGH on: April 05, 2011, 08:45:35 AM
Good luck & have fun  Beer!
3466  Feedback / Finished / Re: Puzzle Masters: Fantasy Battle on: April 05, 2011, 08:16:50 AM
Looking for it  Blink Blink   Smiley



So, I added cursor image, HP and MP bars, this rectangle around gem over which is cursor and fixed some bugs. Also this is 3rd arena, which I didn't show you yet.
3467  Developer / Creative / Re: Today I created... on: April 05, 2011, 08:10:15 AM
Today is timelapse-day, again!
A friend let me use his window, so I could shoot the setting sun, and the whole night, and part of the day too. The whole video was 4 minutes long, and I cut it.
Now it looks like the night is 10 minutes long, which is artful and amusing.

My camera is still shitty, though.

Youtube video link? :D
+1  Grin
3468  Developer / Art / Re: show us some of your pixel work on: April 05, 2011, 06:43:42 AM
True that, these animations are gorgeous!
3469  Community / Townhall / Re: MoaCube - I'm going full-time indie on: April 04, 2011, 02:11:23 PM
Slick site.  Hand Thumbs Up Left

I would make Magi a bit more prominent on the list of games, though. It's finished, after all, and damn good.


I'd also like to add that Cinders' title screen is gorgeous. I'd play an entire game in that style.
+1
3470  Player / Games / Re: Streets Of Rage Remake on: April 04, 2011, 02:05:11 PM
Looks like a game for a longer session, bookmarked for tomorrow.
3471  Feedback / Finished / Re: Puzzle Masters: Fantasy Battle on: April 04, 2011, 01:58:47 PM
Thanks tergem  Smiley



With this another randomized setup of background / characters I want to ask you if new arrows are better / worse and how should they look cause I'm still not happy with them.

I'll add HP and MP bars, also I want to add in near future ability to move rows and columns by clicking and sliding mouse over them, not only by clicking on arrows.
3472  Player / General / Re: Something you JUST did thread on: April 04, 2011, 12:07:00 PM
Just created devlog topic for my new project - Puzzle Masters: Fantasy Battle
3473  Feedback / Finished / Rune Masters released! on: April 04, 2011, 11:56:36 AM


WTF is Rune Masters!?

Rune Masters is an unique match-3 + RPG game. Fight your enemies using, hidden in magical gems,  powers and special abilities. Play classic mode for your start of the day or choose campaign to observe progress of your character and it's growing power. Impressive art style, beautiful music and sounds, eyecandy effects will accompany you in your journey through world of Navaroth.






Links



Tech

  • Visual C++ and SFML
  • Adobe Photoshop CS5
  • MS Paint
  • Notepad


Credits

  • Max waxx Strzelecki - Lead programmer
  • Dushan ANtY Chaciej - Designer, Lead visual artist, PR/marketing
  • Chris Sinnot - music and sounds
  • Toxotes - visual artist  //not a member of the team already
3474  Developer / Creative / Re: So what are you working on? on: April 03, 2011, 12:22:54 PM
@Lynchpin: some video? :D



It starts to look like something  Noir
3475  Developer / Art / Re: show us some of your pixel work on: April 03, 2011, 11:44:58 AM


very silly idle animations
Fighting game?  Grin

@Delicious: your avatar looks great
3476  Feedback / DevLogs / Re: DevLog Icons! on: April 03, 2011, 11:43:13 AM
?
Good idea!   Hand Thumbs Up Left Smiley  Hand Thumbs Up Right
3477  Developer / Technical / Re: Development Tools on: April 03, 2011, 06:17:33 AM
While working on game I always use MS Paint, Calculator, Notepad, Opera and more rarely Photoshop and Visual C++  Cheesy
3478  Community / Competitions / Re: Game Jam- Succession Round on: April 03, 2011, 02:33:31 AM
Make a poll then
3479  Community / Competitions / Re: Game Jam- Succession Round on: April 03, 2011, 01:43:09 AM
Maybe there will be 5 teams, each with other framework?
3480  Community / Competitions / Re: Game Jam- Succession Round on: April 02, 2011, 04:51:45 PM
It depends if it would be 3d or 2d. I prefer c++ + SFML ( but allegro and sdl are fine too ) in Visual 2k10 or Game Maker.
I don't know unity.
Pages: 1 ... 172 173 [174] 175 176 ... 191
Theme orange-lt created by panic