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1076054 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 06:29:47 AM
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Pages: 1 ... 161 162 [163] 164 165 ... 181
3241  Feedback / Playtesting / Re: Brave Honey Bee on: April 17, 2008, 12:21:31 AM
OH and you asked what construct is: scirra.com
3242  Feedback / Playtesting / Re: Brave Honey Bee on: April 17, 2008, 12:09:13 AM

You should use Construct instead, I reckon. No limits on the events there.
I think the point is to make a game with as few events as possible on purpose, not due to any inherent limitations of the app. Roll Eyes


Oh. They made it sound like they had an event limit.
3243  Developer / Technical / Re: TiBasic -> java/c on: April 16, 2008, 11:40:08 PM
Cid, you're being an asshole, you know.
3244  Feedback / Playtesting / Re: Brave Honey Bee on: April 16, 2008, 09:24:08 PM
You should use Construct instead, I reckon. No limits on the events there.
3245  Developer / Art / Re: The Fish Dump on: April 16, 2008, 09:23:03 PM
It's fine otherwise, though Smiley
3246  Developer / Art / Re: The Fish Dump on: April 16, 2008, 09:17:24 PM
argh jpeg artifacts
3247  Developer / Art / Re: The Fish Dump on: April 16, 2008, 12:28:25 PM
... I'm seriously wondering why no such game has ever been made, commercially.
3248  Developer / Art / Re: The Fish Dump on: April 16, 2008, 12:25:10 PM
... Yes.
3249  Developer / Creative / Re: So what are you working on? on: April 16, 2008, 12:24:06 PM
It's also a mutant in Marvel comics, a Google product, and a book by Bruce Sterling.

It does mean "spirit of time" so.
3250  Developer / Art / Re: My Webcomics - Yours too! on: April 16, 2008, 12:19:59 PM
I actually got paid $40 for a 3-panel comic once. It was crappy and took me 3 minutes to make.
3251  Player / General / Re: Sub-Pixel Message Generator on: April 16, 2008, 11:56:13 AM
STill doesn't uhm "feel" like it has the same effect as the text, though.
3252  Player / General / Re: Sub-Pixel Message Generator on: April 16, 2008, 11:22:49 AM
I'm not sure that's even very subpixely.
3253  Player / General / Re: For all of you retro gamers... on: April 16, 2008, 10:35:49 AM
Donkey Kong + Tetris  Cool
3254  Feedback / Playtesting / Re: Brave Honey Bee on: April 16, 2008, 10:31:24 AM
I beat the demo. Pretty fun stuff Smiley

Alright so if the creator of Psychosomnium likes it, then it has to be good.
3255  Player / General / Re: test test test on: April 16, 2008, 09:48:57 AM
That there is Goat on a Pole, it is.
3256  Player / General / Re: TIGSTWG II: Evolution - Game started! on: April 16, 2008, 08:48:10 AM
Dude. I've played 12 of these games. The roletelling when your dead is good, trust me.
3257  Player / General / Re: TIGSTWG II: Evolution - Game started! on: April 16, 2008, 08:35:50 AM
... What kind of a vote is that?  Huh?
3258  Developer / Creative / Re: So what are you working on? on: April 15, 2008, 10:32:42 PM
I also thought Zeitgeist was a movie.
3259  Player / General / Re: Images that defy physics on: April 15, 2008, 10:14:13 PM
Because, as stated in the text, she's not DD.
3260  Player / General / Re: Sub-Pixel Message Generator on: April 15, 2008, 10:08:17 PM
ocx = bad choice of format.
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