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879971 Posts in 33014 Topics- by 24385 Members - Latest Member: jhewitt

May 25, 2013, 11:41:42 AM
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1  Developer / DevLogs / Re: TIGS Coop. Game Dev, Now 50% More Roguelike-ish! on: March 01, 2013, 05:34:37 AM
Let us begin working on the story an characters together.

2  Developer / DevLogs / Re: TIGS Coop. Game Dev, Now 50% More Roguelike-ish! on: February 25, 2013, 05:52:56 PM
Will this game have a story or simply we make it up in our head as we play?
3  Community / Announcements / Re: Adventure-RPG Driftmoon to be released (after SEVEN years of development)! on: February 25, 2013, 01:21:00 PM
Yes, gChat or skypeChat is fine.
4  Developer / DevLogs / Re: TIGS Coop. Game Dev, Now 50% More Roguelike-ish! on: February 25, 2013, 01:19:23 PM
If we make the game in HTML5 we might as well just use Game Maker or Corona.
5  Developer / DevLogs / Re: TIGS Coop. Game Dev, Now 50% More Roguelike-ish! on: February 25, 2013, 11:47:13 AM
HTML5 is cross-platform, but not natively.

Also, this may be just me, but I do not take too kindly to playing games in WebBrowsers.
6  Developer / DevLogs / Re: TIGS Coop. Game Dev, Now 50% More Roguelike-ish! on: February 25, 2013, 11:17:11 AM
Hello guys,

I think it will be best for those interested to have skype.This way we can have an easier and quicker communication stream among people interested.

The game should either be made via C/C++, Java or Unity3D.

It should also have Linux support.
7  Community / Announcements / Re: Adventure-RPG Driftmoon to be released (after SEVEN years of development)! on: February 24, 2013, 05:06:59 AM
Got skype?
8  Community / Announcements / Re: Adventure-RPG Driftmoon to be released (after SEVEN years of development)! on: February 24, 2013, 04:31:12 AM
Up for an interview?
9  Community / Announcements / Theweirdn8 Live Streaming. Come on and watch please on: February 23, 2013, 10:53:36 AM
Hello Guys,

After seeing the new Humble Bundle MoJam I want to livestream myself developing Fields of Fresh.

If you will like to watch feel free to watch via here
I will be on 2/24/2013 from 2pm-8pm CST(GMT-6)
Thanks. I look forward to it.
10  Community / Announcements / Re: Artizens: Monster Hunter meets Mega Man (Kickstarter ends in 8 hours) on: February 21, 2013, 03:28:56 PM
Yup they made it. Check out the interview I had with them earlier:

http://www.superlongname.com/interview-with-charles-amis-from-artizens/
11  Developer / Feedback / Re: The TigSource Community Game on: February 20, 2013, 12:39:46 PM
Woah! Roguelike in space!
12  Developer / Technical / Re: File Open Problem in C/C++ on: February 16, 2013, 02:23:33 PM

Hey guys thank you. The args part was what I was looking for. This is pretty interesting, since for some reason, loading in files took in the directory of the file being read. That shouldn't be too hard to solve. Thank you guys for all of the lovely support.
13  Developer / Technical / Re: File Open Problem in C/C++ on: February 15, 2013, 12:31:50 PM

I'm not sure if I communicated the issue wrong, but what I'm trying to achieve is basically how MicroSoft Word opens up .doc files and processes it, that is what I'm trying to do in my programs.

If I simply drag it into the program, how would the program know the file is there and how can I code to process it?

I'm looking to learn how to do it the same way we can open  up files by simply clicking on it after we declared that extension to work with xyz programs.
14  Developer / Technical / File Open Problem in C/C++ on: February 15, 2013, 07:20:32 AM

Okay,

So I will like for my program to Open and process a file the user specified via the O.S Menu choice. I Google-Searched like crazy and I have not been able to find the solution.

For those a bit confused as to what I'm doing. Here is screenshots that should explain:



Thank you for your help and time.
15  Developer / Feedback / Re: Camp Keepalive, 80's horror movie-themed TBS on: February 14, 2013, 10:52:57 AM
I crave a Linux port.
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