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1075743 Posts in 44138 Topics- by 36109 Members - Latest Member: Transmission

December 28, 2014, 10:14:06 PM
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321  Community / Jams & Events / Re: Chicago: Indie City Games Open House Games Expo August 20th! on: August 20, 2011, 02:28:24 PM
I'm dropping by.

Dropped By.
322  Community / Jams & Events / Re: Chicago: Indie City Games Open House Games Expo August 20th! on: August 20, 2011, 07:28:57 AM
I'm dropping by.
323  Community / Jams & Events / Re: TIGJam 4: Lodging on: August 16, 2011, 05:38:49 AM
bought flight tickets. Now to find a place to crash.
324  Player / General / Re: Hipsters and indies on: August 16, 2011, 01:25:30 AM
Anyone know when Fez will be released on Vinyl?
325  Player / General / Re: Hipsters and indies on: August 13, 2011, 02:36:40 AM
326  Player / General / Re: Hipsters and indies on: August 11, 2011, 08:00:23 PM
Indies == Hipsters

327  Community / Jams & Events / Re: TIGJam 4: Lodging on: August 11, 2011, 05:41:10 PM
Headin' out there.
328  Feedback / DevLogs / Re: Sharkaiger (Shark Week) on: August 08, 2011, 09:17:08 PM
this is the best devlog ever
329  Player / General / Re: Typical Indie Gamer... on: August 06, 2011, 06:35:48 PM
diablo isn't indie

In fact, you can argue that an activision game is the farthest from indie.
330  Player / General / Re: What is a good first game? on: August 05, 2011, 06:05:41 PM
Tetris is a good first game. Put a twist on it.

  • It introduces you to fairly simple rendering, which is probably the biggest hurdle for starting development (getting something on screen).
  • The way you handle each piece as data and consequently how that changes how collision is handled is non-trivial but simple and a decision which you will have to do million times over as you progress forward.
  • It has very few and well-defined game states and it gives you a strong course in checking victory conditions and inserting game state checking loops into your game.
  • It required an extremely limited amount of content creation (as over-scoping your content is one of the most common and deadly mistakes of early developers).
331  Player / General / Re: Bartitsu on: August 04, 2011, 12:22:37 PM
Finally a fighting style that suits my monocle wearing self.
332  Player / General / Re: What people think game developers look like on: August 04, 2011, 12:20:16 PM
those 'imagine' series of ds games need to see this vid
What is an imagine series of ds games?

I figured it out. He's talking about games like imagineBabyz and whatnot.
333  Player / Games / Re: The Humble Indie Bundle #3 on: August 02, 2011, 04:07:15 AM
Moral: Don't talk shit about successful people if you're serious about being successful yourself. These are the people you are possibly going to be seeing in the future.

More like the people I'll be CRUSHING with my capitalistic fist.

 Hand Money LeftCheesyHand Money Right
334  Developer / Creative / Re: I develop games = No IRL Friends on: August 02, 2011, 04:04:01 AM
I only talk about games with other game developers, unless my friends explicitly ask me about it.

335  Developer / Technical / Re: The grumpy old programmer room on: August 02, 2011, 04:01:51 AM
Finding obvious errors in a framework tutorial that I'm using to learn that framework. It's as if no one ever compiled this sample code.  Facepalm
336  Developer / Technical / Re: Persistence in online gaming on: August 02, 2011, 03:58:08 AM
A simple sqlite setup should do for your use case I think. It's a good compromise between a flat-file and a dedicated db process.

I think we'd need more information to give you more accurate advice.
337  Player / General / Re: Kiva (loan money to third-world people and businesses) on: August 01, 2011, 03:46:35 PM
I'm joining up. Must have missed this thread way back.
338  Player / General / Re: Gaming: why do you do it? on: July 23, 2011, 08:04:33 PM
Mostly for academic reasons.
339  Player / General / Re: How honest should I be about my games? on: July 11, 2011, 11:42:35 PM
Readme.txt with Known Issues section.

If they're gameplay issues, don't worry about it. It will be reflected in sales.
340  Player / General / Re: Google+ on: July 09, 2011, 02:31:59 PM
http://www.gplus.to/roblach
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