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1075993 Posts in 44156 Topics- by 36122 Members - Latest Member: Peggyfreeman

December 29, 2014, 11:04:41 PM
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481  Feedback / DevLogs / Re: Café on: April 28, 2011, 05:55:54 AM
By this point, I think we all know the answer to that.

(It's dead.  Project's dead.)
482  Player / Games / Re: Streets Of Rage Remake on: April 25, 2011, 08:30:43 PM
It's a fun and interesting Mario fangame, but, the best 2D Mario ever?   WTF

It sucks that companies target fangames, though.
I would definitely say it's up there.  I mean, for free, I'd even go as far as to say it packed in more content than NSMBWii. I think it was a really shitty move on Nintendo's part to do that to Redigit.  Glad I got it before it was taken down.  I mean, god, it doesn't really seem to me like it'd affect their sales THAT much.
483  Feedback / DevLogs / Re: Archer on: April 23, 2011, 06:08:02 PM
Your art is so gorgeous it makes me want to explode.  Please tell me this will be in playable form sometime in the near future.
484  Feedback / DevLogs / Re: Archer on: April 22, 2011, 09:04:09 PM
THAT MAJORA'S MASK

FUCKING BEAUTIFUL
485  Player / Games / Re: Grizzly Pixel: Indie Game Reviews and Interviews! on: April 22, 2011, 08:55:43 PM


Hot off the press!  The striking conclusion to the BIT.TRIP reviews!
486  Player / General / Re: Nice electronic music on: April 20, 2011, 06:12:50 AM
JUSTIIIIIIICE

Also, despite being extremely mainstream, deadmau5 is a fantastic musician.
487  Player / Games / Re: Portal 2 on: April 20, 2011, 05:54:30 AM


The fuck is this
488  Player / Games / Re: Grizzly Pixel: Indie Game Reviews and Interviews! on: April 18, 2011, 10:26:25 PM


The first in the scheduled lineup!  Is this VN by Christine Love really worth the time?  Well, that's ultimately up to you, but you should read the review anyway!
489  Feedback / DevLogs / Re: Project Crown on: April 18, 2011, 08:39:06 PM
I'm not too sure what it is, but
  Crazy
 Hand Shake Left
490  Player / Games / Re: Grizzly Pixel: Indie Game Reviews and Interviews! on: April 17, 2011, 09:22:15 PM
A little preview of things to come.
491  Player / General / Re: Where (In The World) Are You? on: April 17, 2011, 07:22:11 PM
Beautiful Berkeley, California, US.  Bay Area's the best.
492  Feedback / Playtesting / Re: Masjin [1.72] on: April 17, 2011, 06:27:24 PM
EDIT 3: The enemy team can mass turrets inside of your base, right next to your flag and get some really damn easy captures.

How about not allowing enemies to lay turrets in the other team's base?  That might solve that problem.
493  Player / General / Outside Lands 2011 on: April 17, 2011, 06:11:34 PM
For those of you who don't live in the Bay Area (which is probably like, 5 of you), Outside Lands is an awesome clusterfuck of musicians condensed into three awesome days of nonstop eargasming.  Some of this year's artists:

deadmau5
Muse
Arcade Fire
Ok Go
MGMT
Phish

The tickets are $200 (the cheaper ones are sold out), but considering you get 3 days of nonstop concerts, that's quite the deal.  I think it'd be cool if some TIGSourcers who were going decided to meet up there!  If you're planning on going, please, post here!
494  Developer / Creative / Re: So what are you working on? on: April 17, 2011, 01:01:48 PM
Man, that procedural generation and that map are looking amazing!  Can't wait to see what becomes of both projects.
495  Community / Townhall / Re: Xbox Live Indie Game: Undead Empire on: April 17, 2011, 12:35:48 PM
Hello XBLIG generic zombie game #27676478

Also, this should be in the Feedback section, not games.
496  Feedback / DevLogs / Re: Archer on: April 16, 2011, 02:04:51 PM
Holy crow-penis, those are some good sketches.
497  Player / General / Re: Omegle on: April 15, 2011, 10:49:57 PM
Jesus man, get a smaller sig.

EDIT: Nevermind.
498  Community / Competitions / Re: *NEW* Idea pool for future TIGS Compos on: April 15, 2011, 08:56:29 PM
BOSS COMPO. I want BOSS COMPO.

How did I not see appeal in BOSS COMPO earlier? It would be fucking good design challenge.

OH MY GAWDDDDDDDD

This needs to be done. NEEDS TO.


STRONGLY.  STRONGLY.  SECONDING THIS.
499  Player / Games / Re: Grizzly Pixel: Indie Game Reviews and Interviews! on: April 12, 2011, 09:50:08 PM


Oh hey there Hero Core review that popped out of nowhere after nearly a month and a half.  (Yes, this means weekly updates shall commence once again)
500  Feedback / DevLogs / Re: Some kind of Different Visual Novel (No name yet) on: April 10, 2011, 10:26:29 PM
a) Don't use a premade visual novel software to create it.  Creating a GN engine from the ground up has some massive benefits.

Can you expand on this? Something like RenPy seems really nice.
You know, I'd seen this, but I'd always thought it worked in a sort of dumbed-down manner like RPG Maker.  Looking into though, it does seem to offer quite a bit of versatility.  I guess I've just always had a sort of "do it yourself" mentality.
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