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301
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Player / General / Re: Human Hugs
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on: September 13, 2011, 05:43:48 PM
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Just found out that someone I really liked has a boyfriend. ;___;

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305
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Player / General / Re: Things that Suck
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on: September 12, 2011, 10:58:00 AM
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He eventually pulled into a neighborhood and I followed him the whole way there. He never got out of the car. Maybe it was a woman.
I understood it that he thought it maybe was woman because he/she didn't come out of car when he followed he/she ? Since women usually have more trouble with weird stalkers than men and are therefore more cautious. Though to be honest if someone followed me after such event I too would be little scared to come out of the car  Yeah, at that point I felt that was probably what was going on and I was being overtly scary to a female.  And of course car insurance is biased towards young men because we drive like idiots.
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306
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Player / General / Re: Things that Suck
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on: September 11, 2011, 10:27:21 PM
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This happened about an hour ago around midnight to 1am my time.
I'm so fucking fuck livid. This motherfuckface ran a red light in front of me. My speed limit is 55mph, he's coming off of the highway on an exit ramp that runs perpendicular to my road. I had a stale green. Not a fucking fresh green. My light had been green for awhile and this fuckface in a red Charger came flying right into me (he was probably going about 50mph). I slammed on the brake, he did too, and I got my nose - god. The nose of my car (which Crossfire's have long noses) was so-so fucking close to his. I came out correcting myself (in front of a concrete wall) so I did a half spin and he came to a stop at the far corner opposite me. My windows were already down and I was already fucking screaming like a banshee I was so pissed and pumped full of epinephrine I couldn't stop shaking. I got out of the car and he peeled off. Which, nothing actually occurred, besides him being a fuckface wet twat, but I still got in my car and chased him down. I followed him for miles. He eventually pulled into a neighborhood and I followed him the whole way there. He never got out of the car. Maybe it was a woman.
But JESUS CHRIST you fuck.
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307
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Feedback / DevLogs / Re: 10 BILLION MILES
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on: September 11, 2011, 03:18:14 PM
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The looting system is nice.
Why doesn't this have playable bunny characters or at least a bunny suit at least?
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313
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Developer / Art / Re: Art
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on: September 08, 2011, 10:53:20 PM
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I've been sketching various things on my huge whiteboard again lately. It's a nice way to wind down before bed every night, especially after a day of nearly 8am-11pm straight classwork and labs
I love it. 
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314
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Developer / Art / Re: Art
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on: September 08, 2011, 06:42:57 PM
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A bit of creature design practice.
 That is great! Reminds me of Half-Life concept art.
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315
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Developer / Art / Re: 3D thread
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on: September 08, 2011, 06:40:13 PM
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It's not the emblem itself, it's the fact its style is pretty harshly contrasting with the rest of it.
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316
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Feedback / DevLogs / Re: Mining Game
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on: September 08, 2011, 06:37:27 PM
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TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! TK! -wait. Where the fuck am I?
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318
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Developer / Art / Re: 3D thread
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on: September 08, 2011, 05:25:15 PM
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aside from the silly out-of-place looking emblem on the chest, I like that a lot.
I was going to say that. Even with the cartoony, fat dagger, the emblem looks ridoncorous.
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319
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Player / Games / Re: What are you playing?
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on: September 08, 2011, 05:21:28 PM
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Castlevania Lords of Shadow Gameplay wise it's great.
What. Gameplay in LoS...great? Castlevania has yet to be successfully transmuted to a 3D platformer. They actually went backwards since Castlevania 64 was less linear than Lords of Shadow, which is, more linear than Rush Limbaugh. I couldn't take the linearity so I gave up in chapter three. that's a great game, and about 5 times scarier than bioshock despite its dated low-poly graphics.
Agree. The isolation is so well done.
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