Pretty much my points as well lol. Also very little of the game's content is tied to the quests (other than the quests themselves obv). This what differentiates Skyrim and the other Bethsoft games from something like Gothic. After you've completed the intro you can see all of the game's world, clear out all the dungeons, get the best, gear, max out your skills etc. without ever completing a single quest.
Note that I am referring to Gothic2 in particular (Gothic4 etc. is another game made by different people with no taste):
The problem with people is that they think they have a sophisticated new age game and get hyped up. But there were some games a decade ago which were more sophisticated. Only no one knows them.
So that is your understanding of "content". You can collect a bazillion of goodies outside a quest in Gothic2, too. First off, Gothic2 is almost a complete coherent simulation on its own. Do what you want. There are hardly any artificial limitations. And because of that it is a game with consequences. You will quickly learn to respect your environment. You cannot start off and kill a bear easily like in Skyrim. Because obviously, it is a strong animal.
You have a larger environment in Skyrim. Fine, collect what you want, visit new areas but what is the motivation to move on and do all this? The combat-side is no concern. And literally every npc in this game is a monotonous dead-boring text by voice-acters who have no feel for the game at all. The npc-design is unauthentic and poor.
In Gothic2 the npc-networking is a lot more sophisticated. And despite having only few voice-actors they perfectly feel the game (original in german). The game is serious but still provides some humor in addition, because the npc's are more authentic.
Nothing like that will you find in Skyrim.
But what am I talking about, here is the ultimate reason why Gothic2 beats everything similar:
http://www.youtube.com/watch?v=OJA3n4Tee_s&feature=channel_video_titleI recommend you to play Gothic2 - Night of the raven.