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322
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Player / Games / Re: Nintendo 3DS
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on: August 16, 2011, 08:16:13 PM
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my uncle who works at nintendo said the same thing!
If ZOE is a port/remake like I suspect it is the 3DS really needs some honest-to-goodness new games. I can think of two legitimately new games coming this year that are worth playing, and they're both Mario games. I'm beginning to think that the 3DS will fare worse than the PSP. I have similar feelings about the Vita, but that isn't out yet. I can see both failing and being the last of the dedicated handheld game consoles. I don't, however, feel that they're past their prime. Poor decisions will be the death of the dedicated handheld, not smartphones.
Don't worry, I'm sure they're just releasing these so nostalgia-freaks will get the 3DS. I know there has to be new games soon. Plus, there's like, 5 Nintendo made sequels. You got Kirby, Luigi's Mansion 2, Mario Kart 7, and that 3D Land. (Ghost Trick 2, maybe, please?) Don't give up hope...!
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323
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Player / Games / Re: Nintendo 3DS
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on: August 16, 2011, 06:17:36 PM
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They're adding the message to friends update 11.16.2011 from what my Nintendo employee friend told me...
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327
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Player / Games / Ghost Trick; the best Nintendo DS game ever made
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on: August 16, 2011, 05:45:58 PM
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Listen. I just beat this game, watched the credits--everything. In the past 5 minutes.
I never spoiled a thing about this game, even after hearing that it had a sad ending, I still wanted to try a new game. You know, I've never played a puzzle-mystery game before, and I figured I should now.
It was the best decision in my gaming life.
This game. Is amazing. Get it now. Find it on eBay, on the shelves of a local game store, from a dead hobo, I will FORCE you to get it. NOW. It's an amazing game that you'd have to play to experience. Spoiling will do nothing. Playing the game is the only way to understand the work, the beauty, and the input that was injected into this amazing creation of a game.
It's about a man who mysteriously died, becoming a ghost. Naturally, a ghost loses all memories, therefore leaving him without knowing who he is, why he died, and who killed him. Then, he figures out he has abilities called "Ghost Tricks" which allow him to manipulate non-living objects. From there on, it has enjoyable characters, amazing story, and beautiful animation. The music is also great.
So basically, buy this game now, it's the best gaming experience I've ever had, in my life. I thought Mother 3 had touching moments? No. This game, makes Mother 3 look like freaking Dora the Explorer. Play it now. I would suggest not even pirating it, if you can. I want you to go, support CAPCOM, and BUY THIS GAME. NOW.
PS: Don't cry until the end.
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328
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Feedback / DevLogs / Re: Intelligent Frog Family (Big Concept Art Update, check pg.7!)
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on: August 16, 2011, 02:36:37 PM
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Senji
Senji are a group of mysterious creatures that you meet in the beginning of the game when you come across their village. They're a mostly peaceful group of beings. They fix broken robots they find and reprogram them to be friendly. The robots are then used for helping build the little village they have. This is also where you meet the robot you team up with throughout the rest of the game.
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329
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Feedback / DevLogs / Re: Schism
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on: August 16, 2011, 12:25:17 PM
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I say make it translatable, and then maybe even add ciphers for that language, which you have to ceaserian de-cipher in English.
That's be SO rad. Then again, you're not Jadusable.
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333
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Developer / Technical / Re: Hopefully my last problem for a while
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on: August 15, 2011, 05:18:33 PM
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Okay then.
I rather not post a screenshot, that won't work. I've spent 30 minutes trying to fix this.
I hold X near a wall, and he floats up the wall, if I move away or release X, he falls. He sprite never changes. I actually have a mask AND precise collision, but I've tried getting rid of both.
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335
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Developer / Technical / Hopefully my last problem for a while
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on: August 15, 2011, 04:31:14 PM
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I have a new problem. I switch between two characters.
When pressing X with one, he goes up -4.8 in vspeed, and works perfectly (actually wouldn't mind adding something to make it so he goes higher the longer you hold)
And the other character goes only -2, and when he jumps near a wall he floats up the wall, as long as I hold the button. Strange, isn't it?
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336
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Player / General / Re: Your strongest senses...
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on: August 15, 2011, 10:56:52 AM
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Strongest? That'd easily be...touch. Then taste. Then smell. Then hearing. Then vison.
But, in terms of what I rely on...
I go from hearing, vison, taste, smell, touch
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