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1075847 Posts in 44147 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 09:45:53 AM
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321  Player / General / Re: Scribblenauts on: September 15, 2009, 09:05:19 AM
Have you guys tried summoning "All your base are belong to us"? What is that supposed to be, a spaceship room with a screen in it?

Do the memes have any use at all?
Over 9000 is fancy.
322  Player / General / Re: Scribblenauts on: September 14, 2009, 11:47:49 PM
I caved, I feel like such a bad person.

It's awesome so far, bloody awful controls I agree, however, PANDAS ARE AWESOME! Panda Panda
323  Player / General / Re: Dwarf Fortress succession game - HELMAUTHORS HAS STARTED! on: September 14, 2009, 11:06:29 PM
I wonder, would this thread eat brains? Panda
324  Player / General / Re: Scribblenauts on: September 14, 2009, 01:45:09 PM
I just pirated it, yes, the controls are awful.

Everything else is pretty cool.

(Clean park == Burn down park)
Clean park = spawn panda.

(I'm gonna try to solve every puzzle with spawn panda...since they stack so nicely)
325  Player / General / Re: videogame BOOBS and you on: September 14, 2009, 06:02:08 AM
Meh, I've not noticed any boobs in games lately...maybe I just don't play the most mainstream games...

Unless I just missed them...
326  Player / General / Re: Scribblenauts on: September 14, 2009, 02:27:16 AM
My english teacher is comfortably insane, I could just bring it...he'd be thrilled!
Yeah but see I'm the teacher so I have to justify this crap. Too bad I don't teach little kids anymore, else I could probably pass it off as vocab practice.
AH! Awesome!
327  Developer / Technical / Re: Ticky Tacky on: September 14, 2009, 12:10:22 AM
So you're doing this and CPT Forever... Crazy

I can hardly juggle school and social.
328  Player / General / Re: Scribblenauts on: September 14, 2009, 12:01:22 AM
This game will NEVER get old with 20,800 different words to try! Like most people are saying it really needs d-pad control, too many times have i fallen to my doom when i'm trying to throw something Shocked. one of the best experiences while playing this is when you get the wrong item. EG I needed to help a woodcutter cut down a tree so i asked for a saw... and got a SAW automatic machine gun Grin
Oh yes I was looking through the word list and i'm now running to my DS to try the word TRIS-PARA-BENZOQUINONE.
My wonder is, would giving him a machinegun/chaingun actually help him?

Can't wait to get my creative on!
329  Player / General / Re: Scribblenauts on: September 13, 2009, 10:56:28 PM
Guys. Make a panda. Make another panda. Mount the panda on the panda.


Then make another panda. Mount the panda on the panda on the panda.

More pandas. Put the panda on the panda on the panda on the panda on the panda on the panda.


I'm trying to figure out how to use this game for English class.
My english teacher is comfortably insane, I could just bring it...he'd be thrilled!
330  Feedback / Playtesting / Re: Captain Forever on: September 13, 2009, 10:54:43 PM
Battering ram is a great idea. I'll be looking into that.
Hand Thumbs Up Left Grin Hand Thumbs Up Right
331  Player / General / Re: Scribblenauts on: September 13, 2009, 12:03:52 PM
22,802 words, I think.
Close enough.

Just checked (Notepad++ YEAH!) you're right.
332  Developer / Art / Re: TIGSource: Renditions! (current subject: Iji!) on: September 13, 2009, 11:53:30 AM
Cosplay rendition = simply awesome. XD

(*Is kinda glad that nobody cosplayed as Fez - naked albino guy in a hat*)
A fez Wizard
333  Player / General / Re: Scribblenauts on: September 13, 2009, 11:46:51 AM
Found this and Epileptic lots and lots of words!

(2200 or something...)
334  Player / General / Re: Scribblenauts on: September 13, 2009, 11:43:32 AM
Been playing over the weekend, and at times I love it, and others I hate it.
The hate all stems from the controls. Would it have killed them to at least put an OPTION for d-pad movement? I even would've been fine with up for jump if it meant that I could move precisely.
The graphics and music are great.
Grapple gun and tranquilizer gun are God tier.
Wait...it's out?

...ah, it's "out"
335  Feedback / Playtesting / Re: Captain Forever on: September 11, 2009, 02:45:26 AM
I still think there needs to be some sort of battering ram attachment.
I'd like to second this, preferably a giant hammer which you can swing at those big baddies.
336  Developer / Art / Re: TIGSource: Renditions! (current subject: Iji!) on: September 11, 2009, 01:40:41 AM
There's actually a warioware game where you make your own micro games and you can use the pictures, yes.
But will there be *FIND PLANT!* and then you have to get up and run to the nearest plant?

Or *FIND MICHAEL MOORE* and then you have to run about...wait a minute!
337  Feedback / Playtesting / Re: Captain Forever on: September 11, 2009, 12:42:26 AM
Or are YOU the pirate?
Do YOU pillage and rape?
338  Feedback / Playtesting / Re: Captain Forever on: September 10, 2009, 11:51:17 PM
Correct!
Shocked  Cry

We're limited to orange Sad

Didn't even make it very far:

This was the last build:

This was how I died (I was trying to take one of them head on, didn't work and I lost my guns...):
339  Feedback / DevLogs / Re: The Horrible Vikings on: September 10, 2009, 11:30:15 PM
Love the doodle :D

Very nice concepts!
340  Developer / Art / Re: TIGSource: Renditions! (current subject: Iji!) on: September 10, 2009, 11:12:50 PM
The DSi takes pictures? (I was wondering what it had that my DSlite doesn't have)

Why? What would you need pictures for in a DS game? Is there going to be a Wario Inc. game which has you taking pictures of stuff to win?

[/offtopic]

Nice one Anna!
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