Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1075993 Posts in 44156 Topics- by 36122 Members - Latest Member: Peggyfreeman

December 29, 2014, 10:51:31 PM
  Show Posts
Pages: 1 ... 18 19 [20] 21 22 ... 171
381  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 15, 2014, 10:23:52 AM
Only interacted with TIGs Boson. Durr...?
382  Feedback / DevLogs / Re: Dinosword on: March 15, 2014, 07:01:00 AM


 Corny Laugh

Nice to see this is still in development.
383  Player / Games / Re: A Bundle of Love for Brandon Boyer on: March 15, 2014, 05:26:41 AM
(humbles excess should go directly to other cancer victims on the gofundme site tho, putting it to some cancer research fund is a slap in the face)

Yeah, that's definitely a valid point. As important as research is, it doesn't make sense to prioritize it lower than one person's treatment, but higher than everyone else's.

No, it's really not.  For one thing, who are they going to choose?  For another, people are going to donate to what they want regardless.  Also it's Humble Bundle, they're going to keep doing the bundle thing .. it's kindof what they do.

Also this is the first time I've seen helping research a cure for cancer described as "a slap in the face", and people who keep donating are "idiots", it just reeks of bitterness.

"You're an idiot for not helping in exactly the way I want you to" is ridiculous.  BTW it's still only 5.8k over the goal so it's not like people are flooding in to give more than necessary.

The names of donors are mostly public so maybe you should go tell them how much they suck to their face, I'm sure they'll appreciate the lecture.
384  Player / Games / Re: A Bundle of Love for Brandon Boyer on: March 14, 2014, 11:37:35 AM
Insurance policies are a fucking joke.  "Hurr we'll take your money and maybe we'll cover you if we can't find a way to weasel out of it". 

Hopefully there will be less of this once public healthcare takes off.

Speaking of that .. http://www.reuters.com/article/2014/03/14/us-usa-healthcare-obama-idUSBREA2D1A020140314
385  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 14, 2014, 11:07:00 AM
IT DOES NOT END!


How does it detect if you hit a pipe?  I'm guessing it doesn't ..
386  Player / General / Re: All Purpose Animu Discussion on: March 14, 2014, 10:08:06 AM
http://i.imgur.com/Vq3BaEW.gif

 Kiss Kiss Kiss

(spoilers btw)
387  Community / Townhall / Re: The Pirate Bay Bundle "Trailer" on: March 14, 2014, 08:54:00 AM
Indie gamer starter pack .. neat idea.  I already recodnise a few of the games in there.
388  Community / Townhall / Re: DUELYST - Squad-Based Tactical Combat with Ranked Competitive Play on: March 14, 2014, 08:44:04 AM
Nice art.
389  Feedback / DevLogs / Re: Dethlands [goodbye, TIG!] on: March 13, 2014, 01:19:11 PM
Updating more than once a month on average might help also ..
390  Feedback / DevLogs / Re: Zeltima Ulda on: March 13, 2014, 12:42:42 AM
Those knight fights were pretty polarizing, I think half of players liked it and the other half hated it ..

Looks pretty accurate so far though.
391  Developer / Technical / Re: Beautiful fails. on: March 11, 2014, 09:06:03 AM
You could still use that for .. something.  Maybe a really twisted looking mountain range? Shrug
392  Developer / Technical / Re: It's stupidly hard to make a "Twitch Plays" anything on: March 11, 2014, 09:04:59 AM
The gimmick is going to be dead in less than a month anyway.
393  Player / General / Re: What 3D Realms wanted to do? on: March 11, 2014, 07:21:00 AM
394  Developer / Business / Re: Industry cautionary tales on: March 11, 2014, 07:03:52 AM
Reading this thread makes me glad I don't have to deal with "The industry" ..

(I still don't get why this thread isn't in Business or something)
395  Feedback / DevLogs / Re: Beard Expedition ( working title ) on: March 10, 2014, 08:07:30 AM
Looking good.
396  Developer / Creative / Re: So what are you working on? on: March 05, 2014, 03:35:23 PM
That's a lotta zombies.
397  Feedback / DevLogs / Re: Voxel shoot em up on: March 02, 2014, 07:17:37 AM
Looks kind of like Dobkeratops but with more limbs/appendages ..
398  Feedback / Playtesting / Re: Super Sexy Sword Swallowing Skirmish (Playable Build) on: March 01, 2014, 11:31:34 AM
Needs glowing nipples.

Also you should be able to shoot lazors out of your nipples that push your opponent back.
399  Developer / Design / Re: Pitch your game topic on: March 01, 2014, 09:43:11 AM
a vlambeer clone with a twist: it clones ALL of vlambeer's games in one
possible names: Super Nuclear Ridiculous LUFTRAUSER Fishing KARATE Box Throne

Press X to fish/fire/jump/kick etc. all at once? Durr...?
400  Feedback / Playtesting / Re: Apple and Worm game testing grounds on: March 01, 2014, 08:21:19 AM
There's some serious bugs with the camera when you die and hold down the arrow keys/jump, the camera just starts going crazy as soon as you respawn. 
Pages: 1 ... 18 19 [20] 21 22 ... 171
Theme orange-lt created by panic