Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1075755 Posts in 44140 Topics- by 36110 Members - Latest Member: kilsnus

December 28, 2014, 11:37:09 PM
  Show Posts
Pages: 1 ... 41 42 [43] 44 45 ... 57
841  Developer / Design / Re: Turn-Based Zelda Homework on: August 01, 2012, 09:33:21 AM
They did that on purpose because most people never bother to use their shield. So they force you to get familiar with that first.
842  Feedback / DevLogs / Re: The game of my dream (Build from 31 July. 24 number of changes.) on: August 01, 2012, 09:32:50 AM
Yeah, don't worry. Just have some patience Smiley
843  Player / General / Re: What are you listening to at the moment? on: August 01, 2012, 09:28:11 AM
Also, bonus gif
844  Feedback / Playtesting / Re: "A Nation of Wind", Airships and Floating Islands! Updated to Beta 1.2! on: July 31, 2012, 04:57:58 AM
It runs! Without sound... also very slowly. Also scaled up - I prefer pixel perfection, can I change that setting?
845  Feedback / Playtesting / Re: "A Nation of Wind", Airships and Floating Islands! Updated to Beta 1.2! on: July 31, 2012, 04:51:17 AM
Ok, I'm going to do something stupid and try to run it under Wine Linux on a four year old netbook. Wish me luck! Tongue
846  Player / General / Re: What are you listening to at the moment? on: July 31, 2012, 03:57:28 AM


GANGNAM STYLE!

Not so much listening to it as not being able to get it out of my head...
847  Feedback / DevLogs / Re: Movable Forest - a perspective based puzzle game on: July 31, 2012, 03:54:34 AM
It felt kind of like watching an ancient force of nature stroll by, not noticing you like we hardly notice ants.
848  Feedback / DevLogs / Re: Environmental Station Alpha [trailer up!] on: July 30, 2012, 01:42:54 PM
I admit it's not as marketable as something short and sweet like Psychonauts or Halo or Half Life but it appeals to me on a personal level.  I think, aesthetically, if anything about the name needs to change it's "Environmental". It's unwieldy but it still seems to capture the atmosphere of the game perfectly.

Personally I think Eristys is a beautiful word and defines the game well but would need to be explained to non-Finnish players.
So why not "Eristys: Environmental Station Alpha"? You can say Eristys is the name of the station, and people can choose between Erystis, Eristys:ESA or the full name at their whim.
849  Feedback / DevLogs / Re: LIFE/DEATH/ISLAND on: July 30, 2012, 08:45:32 AM
Basically, the biggest mistake with the game was trying to put in lots of "cool" things instead of elements that made the game fun to play. Simulated behaviors that saw enemies interacting with each other was only cool for a few seconds, we should instead have tried to make enemies that provided unique challenges and that complimented each other in a good way. We should have also gone for a lot more pre-designed content level wise, and have the random elements more toned down instead of the messy garbled layouts we ended up with.
I'm surprised, the gameplay looked great in the teasers.

Also, Roguelikes have done this for years, it's been successfully used with a number of platformers (starting with Spelunky), and Minecraft also pretty much did this. Maybe you could reflect on those and see what the right balance would be?
850  Feedback / DevLogs / Re: Movable Forest - a perspective based puzzle game on: July 29, 2012, 06:21:19 PM
That was beautiful
851  Feedback / Playtesting / Re: "A Nation of Wind", isometric RTS/Arena Shooter, Airships and Floating Islands! on: July 29, 2012, 03:52:13 AM
Possibly, though I should hope no one is actually petty enough to not download a game because of its lack or use of an installer!
Some people might not have administration rights Wink
852  Feedback / DevLogs / Re: The game of my dream (Build from 21 July) on: July 28, 2012, 04:26:24 AM
Multiple personality syndrome?
853  Feedback / Playtesting / Re: "A Nation of Wind", isometric RTS/Arena Shooter, Airships and Floating Islands! on: July 27, 2012, 01:52:16 PM
It looks very nice on the trailer and the premise is intriguing as well.

Sadly no access my windows PC for a while... Oh well, guess I'll catch the improved version by the time I do.
854  Feedback / DevLogs / Re: The game of my dream (Build from 21 July) on: July 27, 2012, 11:55:04 AM
Unless he is a jerk and forces you to collect a hat to unlock a character  Durr...?
855  Feedback / DevLogs / Re: The game of my dream (Build from 21 July) on: July 27, 2012, 04:04:16 AM
A poet? Nice, also fits thematically with the title :D
856  Developer / Art / Re: show us some of your pixel work on: July 27, 2012, 04:03:03 AM
@Charybdis: I also have a bit of a problem with the anti-aliasing. Not that it looks bad, but the lack of contour compared to other foreground features make it move to the background - so it looks more like scenery. Basically, I think the use of pictural and paintlery features are mixed inconsistently, causing confusion.
857  Feedback / DevLogs / Re: Movable Forest - a perspective based puzzle game on: July 27, 2012, 04:00:14 AM
We will definitely be doing Windows/Mac, and weve been thinking that the whole layer switching mechanic would be really great on the ipad with some nice swipe controls. But that would be a pretty long ways away.

Even better, you could use the accelerometer data and shift the layers a little depending on the iDevice shift. Might appear a little shaky though.
A bit of inertia would probably fix that.
858  Feedback / Finished / Re: Two Brothers (Created by AckkStudios) on: July 26, 2012, 04:48:07 AM
Not sure if objectifying women, or implying Roy is absentminded inventor...
859  Feedback / DevLogs / Re: Movable Forest - a perspective based puzzle game on: July 25, 2012, 02:03:47 AM
Well, judging by other animation movies developed for decades (cobbler and the thief, le roi et l'oiseau) I'm not sure. But we're getting off-topic Tongue.
860  Feedback / DevLogs / Re: Movable Forest - a perspective based puzzle game on: July 24, 2012, 11:58:56 AM
Fun fact: Norshteyn's "Tale of Tales" has been considered the animated movie as voted by professional animators a number of times.

http://en.wikipedia.org/wiki/Tale_of_Tales_(film)

Sadly, I haven't been able to find a good subtitled version yet Sad
Pages: 1 ... 41 42 [43] 44 45 ... 57
Theme orange-lt created by panic