|
301
|
Player / Games / Re: Ouya - New Game Console?
|
on: April 10, 2013, 07:20:13 PM
|
Interesting side question: Why does the Ouya get more hate than something like the Wikipad or Project Sheild? Is it really so awful that poor people get to play video games too? Seriously, I don't get all the wailing and gnashing of teeth here.
Because everyone already knows those two things are stupid.
|
|
|
|
|
303
|
Developer / Art / Re: itt: good character designs
|
on: April 09, 2013, 12:14:05 AM
|
The fact that this thread starts with Margaret makes me happy. What is it about this knight that you instantly know what it's from?  I had the same feeling that in the first 20 seconds of Dark Souls II trailer, I said out loud "Dark Souls II" before anyone knew it was happening. That world and the characters are all very subtly iconic. 
|
|
|
|
|
309
|
Player / Games / Re: Ouya - New Game Console?
|
on: April 05, 2013, 01:38:48 PM
|
Hm yeah, not only that but the apparent poorly constructed controller is cause for concern as well.
Seems like most people only casually interested should wait until Ouya 2 comes out and get that one. Or wait until people put their Ouya1 on eBay for 20 bucks.
I'll buy a Pokemon cube for $20.
|
|
|
|
|
316
|
Player / Games / Re: Ouya - New Game Console?
|
on: March 22, 2013, 04:11:26 PM
|
|
OUYA's content coming at you from 55 different schools of thought on how the platform is going to work! Catch it. 2013.
|
|
|
|
|
317
|
Developer / Business / Re: Unity | PS4/Vita/PSM
|
on: March 22, 2013, 03:41:28 PM
|
You talk about Wii-U support like that's a selling point.
No, I was just saying that if you're planning on getting a PS4 or Vita kit soon from Sony (which is super easy to setup with them now), that they will likely toss in that Unity license like Nintendo does.
|
|
|
|
|
318
|
Developer / Business / Re: Unity | PS4/Vita/PSM
|
on: March 22, 2013, 03:31:21 PM
|
... that doesn't mean Unity is expensive and that the people making it are "greedy fuckers". You're not really making a strong case here.
I never said that. That was moi. We may eventually use Unity for these platforms, but right now we've already got a little engine that works nicely for it. I DO WANT TO USE UNITY, but it just can't be another $4-$5k for use right now. I think it's going to be wonderful for us to use later, but not now. EDIT: The Wii-U kit currently just comes with Unity, so I suspect that PS4 and Vita kits will soon.
|
|
|
|
|
319
|
Developer / Business / Re: Unity | PS4/Vita/PSM
|
on: March 22, 2013, 03:17:18 PM
|
Well, that happens so much these days. Phones and whatnot. Unity DOES seem to be really too pricey for what I've seen it do. Hell, UDK is technically cheaper. The moment you cross $50k you owe them 25% (which at 50k is $12,500). You might get away with staying under 50k for a single dev studio, personally for me to quit my day job I need to make a lot more than that. If you want to talk about a studio with say 5 devs, unity you'll need 5 license sets (lets asume android and ios, 4500 per dev). If you make enough to pay each dev 50k (which is really low) you are easily looking at ~70k in licensing compared to 22.5k for unity for unity. On top of that the unity license is useful for more than 1 year, so year two unity licensing is $0 and UDK is still ~70k, year 3 next unity (5?) comes out (speculation it might be 3 years cycle) and you get a discount of some kind most likely, but if not you spend 22.5k again after 3 years you've spent 45k on unity licensing and $210k on udk licensing, thats assuming fairly bare bone sales to sustain a studio, hopefully the studio is making twice that (putting ability to pay salaries in a reasonable level), then you would have paid $420k to udk and still only 45k on unity.  We're basically at the point where we're writing our own engine for this stuff, and most actual studios should be if they're doing console development. However, for much smallers and less experienced teams, Unity and UDK are easier to use, but they essentially are buying their way out of making their own engine, which requires substantial capitol for most.
|
|
|
|
|
320
|
Developer / Business / Re: Unity | PS4/Vita/PSM
|
on: March 22, 2013, 02:25:16 PM
|
Well, that happens so much these days. Phones and whatnot. Unity DOES seem to be really too pricey for what I've seen it do. Hell, UDK is technically cheaper.
|
|
|
|
|