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1075755 Posts in 44140 Topics- by 36110 Members - Latest Member: kilsnus

December 28, 2014, 11:32:01 PM
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321  Developer / Business / Re: Unity | PS4/Vita/PSM on: March 22, 2013, 02:19:52 PM
Yea, I'd much rather pay-per-month of development time or something.
322  Developer / Business / Re: Unity | PS4/Vita/PSM on: March 21, 2013, 04:50:56 PM
Jeez.
You weren't kidding.
323  Developer / Business / Re: GDC and Press on: March 21, 2013, 04:07:38 PM
Just flash your poor man's Expo Badge and wink slyly.
324  Developer / Business / Unity | PS4/Vita/PSM on: March 21, 2013, 03:56:03 PM

Quote
Through this partnership, SCE will offer Unity for PlayStation® with optimized deployment for PlayStation®4 (PS4™), PlayStation®3 (PS3®), PlayStation®Vita (PS Vita) and PlayStation®Mobile (PSM).

Press Release
Unity Blog
PS Blog
Joystiq

What say you? I think Unity to PSM is the most unexpected and exciting.
325  Player / Games / Re: Ouya - New Game Console? on: March 20, 2013, 02:52:47 PM
And now the thread shall be about a youtube channel.
326  Feedback / Finished / Re: Dungeon Hearts Coming to STEAM and iPads March 28! on: March 17, 2013, 06:50:57 PM
Getting from there to here.
327  Player / Games / Re: Ouya - New Game Console? on: March 17, 2013, 09:23:33 AM
http://www.youtube.com/watch?v=sclxVc1OVFY
328  Feedback / Finished / Re: Dungeon Hearts Coming to STEAM and iPads March 28! on: March 13, 2013, 04:39:39 PM
It's been a long road...
329  Feedback / DevLogs / Re: Indie Action - Party Action Platformer on: March 10, 2013, 11:30:19 AM
I've started to take my time, because I don't want this game to be a complete piece of shit.

 Grin
330  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 09, 2013, 10:41:03 PM
Pretentious Unity Game: The Game

http://www.youtube.com/watch?v=-dRahYBFMCA


woooooooooooooooooooooooooooooooooooooooooooooooooooow
331  Player / Games / Re: Ouya - New Game Console? on: March 04, 2013, 10:10:54 PM
I think Ouya is great for hobbyist stuff, and could be a fun little toy, but I don't think it's for us or what we're trying to do. I classify Ouya under "neat distraction". As I've said earlier in the thread, I look forward to is being my set-top emulator cube a few years down the road.

Is the thing out yet? Shocked


Edit: Nintendo's dev units are also a few grand, though I shouldn't give a raw number. I don't wanna burn any bridges! But it's not this much anymore.
332  Player / Games / Re: Ouya - New Game Console? on: March 04, 2013, 09:35:54 PM
Yea. It's a lot different than old PS3. They are really loosening up for PS4, PS3, and PS Vita.

https://twitter.com/PlayStation/status/306848930052841472

I do know that the PS3 IDE stuff has changed a lot, and has general purpose exporting and whatnots, meaning you don't have to write quite so much exotic code as you did at launch. See: Cross Play/Cross Buy games.

Native Vita'd be a lot cheaper to get into than PS4, because of the devkit stuff, though PS4 is x86, so it's simple to jump in. And Vita is ARM?
Anyway, there's been a lot of talk about indies going to Vita. It's a goldmine actually, and everyone is super fun and excited to play indie games, (not shit apps) on the go.

You don't need to do this for PSM, which is essentially a portable(!!) XNA (that's actively supported).
(full disclosure, I'm working on a few PSM games)
333  Player / General / Re: Something you JUST did thread on: March 04, 2013, 09:29:49 PM
made a wish

334  Player / Games / Re: Ouya - New Game Console? on: March 04, 2013, 09:26:35 PM
Not really, many games that work on Android won't work straight forward on OUYA. Also, since dev tools for Android arn't very good in the first place, I don't expect them to be so good on OUYA.
Native on Android is painful.

PS4 still requires a dev license.

It requires a series of emails, as well as probably taking out a small business loan to purchase the development kit. Basically, you have to take game dev seriously as a business venture before getting into real console development. First step would be registering an LLC, which most hobbyists won't be doing. Ever.
335  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 04, 2013, 09:24:08 PM
Got it now. The console is still expensive though.


again, temp prices on all of that.
336  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 04, 2013, 06:47:16 PM
those are temp prices



Yup, those are just arbitrarily set by amazon. Someone just literally came up with the numbers.
337  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 04, 2013, 03:49:37 PM
Oh certainly.
I was just thinking about it a bit.
It'd come after the game plays and runs 100%.
There are hooks in our dialog system for playing sounds per phrase.
If the game does well, I could patch it in myself.

I'm just thinking about it, and wondering if it would be worthwhile after it's a good game.
338  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 04, 2013, 02:11:04 PM
When I say "action platformer" I mean is has combat things, I'd consider Meatboy a regular platformer, jumping is all you're doing (and it excels at that)
339  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 03, 2013, 10:15:21 PM
It's a kind of Action Platformer.
340  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 03, 2013, 09:19:30 PM
Also, just wondering, would you all want to pay a little extra to have voice acting in a PSM game we're working on, or is that something you even care about?
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