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1075739 Posts in 44138 Topics- by 36108 Members - Latest Member: DebrisHauler

December 28, 2014, 09:44:32 PM
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321  Developer / Business / Re: Best service to sell direct? on: May 16, 2013, 01:09:04 AM
I've never heard of gumroad before (and my internet isn't fast enough to load google atm), do you know if any other devs have used it before? Seems like a strange choice over bmt/fastspring.
322  Developer / Business / Re: Best service to sell direct? on: May 14, 2013, 03:30:14 PM
I did email the Humble Store which would be my preferred option but I got some spool about them being in beta and that they'll take my name down when that changes.

Wow, that's weird. First time I've heard of them declining someone. I hope they accept my next game ):
323  Player / Games / Re: Farm & Simulation Games - PC on: May 12, 2013, 05:48:51 PM
No one has made a "hardcore" alternative to Harvest Moon unfortunately.
324  Developer / Business / Re: Successful turn based strategy kickstarters? (pc or mobile) on: May 10, 2013, 06:12:52 PM
If you include boardgames, then pretty much all of them have been successful.
325  Developer / Portfolios / Re: I will make a kickass trailer for your game. on: May 09, 2013, 04:35:43 PM
Have you made a trailer before.
326  Feedback / DevLogs / Re: Dungeon Dashers - Multiplayer Co-op Dungeon Crawling on: May 07, 2013, 07:44:56 PM
Cool stuffs, good to see your continuing it again.
327  Player / Games / Re: EA gets exclusive Star Wars license on: May 06, 2013, 04:21:44 PM
As long as they're not exclusive to Origin and not badly designed then it'll be fine. Dice might make a new X-wing game!
328  Feedback / DevLogs / Re: Kingdoms Rise - Multiplayer Sword Fighting on: May 04, 2013, 06:50:39 PM
http://www.facebook.com/photo.php?fbid=449944008420608&l=8528b37515

Quote




Many new levels in the making, which one do you want to see finished first?

329  Developer / Design / Re: Game Design Subreddit on: May 04, 2013, 02:47:06 AM
I think a problem with discussing things on reddit is that, unlike the forum format, the posts will fade out after a day or two and you can't really talk about it anymore... Not to mention that people who critize games or mechanics which people love will get downvoted a lot (usually the most popular games are the worst designed as well, see MMOs etc.)
330  Player / General / Re: Myers-Briggs on: May 02, 2013, 10:39:49 PM
https://www.youtube.com/watch?v=MGfhQTbcqmA

EEG testing and personality types.

That was great, thanks. I like how watching TV has no brain activity, but playing games can have heaps.
331  Player / Games / Re: fan made zelda games on: May 02, 2013, 01:03:24 AM
He's saying that Legend of Princess is a Zelda fangame, and Paul is saying it doesn't play anything like a Zelda game.
332  Player / Games / Re: Dark Souls and Dark Souls II on: May 01, 2013, 04:42:40 AM
It seemed pretty obscure on how to access the DLC place, do any NPCs give you hints I can't remember?
333  Player / Games / Re: DotA 2 Thread on: April 30, 2013, 06:46:00 PM
I don't think the devs mind as it's been reported ages ago, the pros use the custom radius thing too which could also be a "cheat" too, but it all makes it more comfortable to play.
334  Player / Games / Re: DotA 2 Thread on: April 30, 2013, 06:19:33 PM
Finally found a way to get a little more  vertical room, I use this in my autoexec.cfg:

bind "O" "dota_camera_setpos 0 0 2000"





You have to edge scroll away from the center though. I dunno if there's values to change the 0,0 to the current camera position, because if you click map or snap camera back to hero then it will zoom in again.
335  Feedback / DevLogs / Re: Briad 2 : The Indelible Tightnezz of Subsistence-A Serious Socio-Economic Study on: April 30, 2013, 05:35:10 AM
I like the graphic style. The title sounds like 'Braid 2' though.
336  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: April 29, 2013, 04:45:11 PM
I have to wonder how it took two people a year to clone an existing game

Time invested and skill/experience differences? I would have finished the game I'm working on 6 months ago if I was more skilled at level design and graphics or working with more people etc.
337  Player / Games / Re: fan made zelda games on: April 29, 2013, 04:40:57 AM
There's some good ones made with RPG maker.
338  Feedback / DevLogs / Re: The Elements of Magic (Updated January 15th) on: April 29, 2013, 02:59:57 AM
Looks nice, interesting style.
339  Player / Games / Re: DotA 2 Thread on: April 25, 2013, 12:41:37 AM
Lol, I do that a lot with Reverse Polarity and Echo Slam : (
340  Player / Games / Re: Monaco on: April 24, 2013, 07:59:35 PM
It looks polished in some ways. But the unnatural perspective, weird colouring, and noisiness makes it hard to discern things easily for me. I also feel like my screen is too small for this game (27"), seems like it would be better on a larger TV.
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