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1076004 Posts in 44157 Topics- by 36123 Members - Latest Member: gas13

December 30, 2014, 12:23:33 AM
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Pages: 1 ... 16 17 [18] 19 20 ... 63
341  Player / Games / Re: Monaco on: April 24, 2013, 07:59:35 PM
It looks polished in some ways. But the unnatural perspective, weird colouring, and noisiness makes it hard to discern things easily for me. I also feel like my screen is too small for this game (27"), seems like it would be better on a larger TV.
342  Feedback / DevLogs / Re: Proof on: April 21, 2013, 11:14:01 PM
This looks cool. How come you guys are using Flash now?
343  Player / Games / Re: Ouya - New Game Console? on: April 21, 2013, 06:03:07 PM
1080p with 3 sprites on screen!
344  Player / Games / Re: Ouya - New Game Console? on: April 21, 2013, 05:37:13 PM
Ya, Wii U is a lot more powerful.
345  Player / Games / Re: Average Games on: April 20, 2013, 07:33:57 PM
Don't look at review scores from journalists/businesses, they don't really mean anything (although anything below 6/10 is usually buggy/broken).
346  Feedback / DevLogs / Re: Bonfire - super hard battle roguelike (out now) on: April 18, 2013, 09:13:56 PM
Yeah I wasn't expecting to enjoy it, but I definitely want to play it more when it gets fullscreen.
347  Feedback / Finished / Re: Dungeon Hearts - New Endless mode added in 1.1 on: April 18, 2013, 07:46:59 PM
Ah ok so it was you guys, yeah I own 10 million as well but I also got a coupon for Duke Nukem  (lol).
348  Feedback / DevLogs / Re: Kingdoms Rise - Multiplayer Sword Fighting on: April 18, 2013, 04:28:05 AM
That sounds cool!

I found a combat video on their channel showing the increased speed:
http://youtu.be/I3_TrdhDt3w
349  Feedback / Finished / Re: Dungeon Hearts - New Endless mode added in 1.1 on: April 18, 2013, 01:34:06 AM
Yeah same (even though I own it) I just got 3 steam coupons randomly, I have no idea how that happened.
350  Feedback / DevLogs / Re: Bonfire - super hard battle roguelike (out now) on: April 18, 2013, 01:29:46 AM
Is fullscreen or oculusrift support coming for this game?
351  Player / Games / Re: Nintendo 3DS on: April 18, 2013, 12:06:40 AM
haha
352  Feedback / DevLogs / Re: Bonfire - super hard battle roguelike (out now) on: April 16, 2013, 03:38:46 PM
I just didn't expect it would be as lively as it, I thought it might be more like early SNES Final Fantasy games where it's fairly static in comparison.
353  Feedback / DevLogs / Re: Bonfire - super hard battle roguelike (out now) on: April 16, 2013, 04:39:24 AM
Lots of nice effects, feels a lot better than I thought it would from the screens. Its very nicely made! Was devastated to find no fullscreen option though, so tiny!
354  Player / Games / Re: Nintendo 3DS on: April 16, 2013, 04:28:10 AM
Is there a 3D remake for Super Mario RPG 7 stars coming out for 3DS sometime?
355  Player / General / Re: ban me on: April 16, 2013, 12:28:51 AM
u wot
356  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: April 14, 2013, 11:00:46 PM
hey
357  Developer / Design / Re: Where does inspiration come from? on: April 14, 2013, 04:50:21 PM
Making a game has ups and downs, persistence is the best if you want to finish it.
358  Feedback / DevLogs / Re: SUPER Witch Hunter Pro EX on: April 13, 2013, 06:24:04 PM
This looks significantly better than Little Inferno.
359  Feedback / DevLogs / Re: Kingdoms Rise - Multiplayer Sword Fighting on: April 12, 2013, 03:29:36 AM
That looks really nice, great environment too! Would it be less confusing if the sword wasn't always creating a trail but only when swung?
360  Player / General / Re: Kickstart This Shit on: April 11, 2013, 10:34:02 PM
A project from the devlogs has a kickstarter:
http://www.kickstarter.com/projects/discordgames/chasm
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