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891072 Posts in 33520 Topics- by 24765 Members - Latest Member: Koobazaur

June 18, 2013, 07:48:50 PM
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1  Developer / Paid Work / hiring: Director of Creative Development (management position) on: September 18, 2011, 10:16:43 AM
         Hello. Dreamspike Studios is a medium-sized game development company. We have about 10 people working on a single project. The team includes a programmer, a designer, and multiple artists and composers. Our last game, Bronze, earned an 80% in PC Gamer. We are hoping to build on that success. Recently, our director of creative development left the game industry, so we are now looking for a replacement. This is a part-time, long-term, long-distance position.

        The game you will be working on is code-named “Red Thief.” It is a 2-dimensional, turn-based strategy game. Red Thief has been in development for 6 months already, and we anticipate reaching gold in approximately 12 months.

   We are looking for an individual that is capable of overseeing the creative work of artists and composers. First and foremost, your job will be to evaluate art and music for quality, providing constructive criticism and feedback. You don’t need to be able to draw or create music. However, you need to have a good eye and ear for what looks and sounds good. In addition, you will have to ensure that the art and music assets produced are in line with the creative vision the designers have set out for the game.

       This is a leadership/management position. You will not be asked to create any art/music yourself. If you are interested in learning more, please email us at at [email protected]. We ask you to submit a resume, cover letter, or anything else that can help us learn about you.
2  Developer / Unpaid Work / hiring: Director of Creative Development (management position) on: September 18, 2011, 08:21:23 AM
          Hello. Dreamspike Studios is a medium-sized game development company. We have about 10 people working on a single project. The team includes a programmer, a designer, and multiple artists and composers. Our last game, Bronze, earned an 80% in PC Gamer. We are hoping to build on that success. Recently, our director of creative development left the game industry, so we are now looking for a replacement. This is a part-time, long-term, long-distance position.

        The game you will be working on is code-named “Red Thief.” It is a 2-dimensional, turn-based strategy game. Red Thief has been in development for 6 months already, and we anticipate reaching gold in approximately 12 months.

   We are looking for an individual that is capable of overseeing the creative work of artists and composers. First and foremost, your job will be to evaluate art and music for quality, providing constructive criticism and feedback. You don’t need to be able to draw or create music. However, you need to have a good eye and ear for what looks and sounds good. In addition, you will have to ensure that the art and music assets produced are in line with the creative vision the designers have set out for the game.

       This is a leadership/management position. You will not be asked to create any art/music yourself. If you are interested in learning more, please email us at at [email protected]. We ask you to submit a resume, cover letter, or anything else that can help us learn about you.

3  Developer / Paid Work / iPad Programming Position (part-time, paid) on: August 25, 2011, 03:18:27 PM
1. Hello. We are Dreamspike Studios, a small game development studio. You check us out at www.dreamspike.com or read about our latest game, Bronze, in the February 2011 issue of PC Gamer.

2. We are looking to hire a programmer to work on an iPad version of one of our games. This is a part-time, long-distance job. We just need someone to work 10-20 hours a week.
You can keep your day job.

3. You must already have experience with iPad game development. Knowledge of English and excellent written communication skills are a must.

4. You will be paid $1800 plus 20% of all profit generated by game.


   If you are interested, please email us at [email protected]. Tell us about yourself. If you like, you can attach a resume, a cover letter, links to previous projects, or anything else that will help us learn about you.


Thanks!
4  Developer / Paid Work / Re: Programming Position (part-time, long-term, paid) on: August 25, 2011, 03:16:38 PM
Position has been filled.
5  Developer / Unpaid Work / Re: Programmer Position at Dreamspike Studios on: May 16, 2011, 07:17:34 PM
To answer Pishtaco's question, Dreamspike Studios is a very small company. It's just 3 people. We all live in different parts of the world, but we are great friends and mesh well with each other. We also work with about 6+ contractors for things like music, art, and voices.

Alex Kutsenok
Dreamspike Studios
6  Developer / Unpaid Work / Re: Programmer Position at Dreamspike Studios on: May 15, 2011, 06:06:07 PM
This is not a contract job. Therefore, compensation for all team members comes from profit generated by sales. Since it is difficult to predict the number of sales before a game is made, no empty promises are made. This is the nature of the games industry, and I agree that it is not for everyone. If you want to get paid, you get a real job. Then, make games in your free time and just enjoy the experience. That's our philosophy  Wink
7  Developer / Unpaid Work / Programmer Position at Dreamspike Studios on: May 15, 2011, 06:50:47 AM
About Us

Hello, aspiring game developers! We are Dreamspike Studios, a small strategy game development company. We specialize in making unique turn-based games and have released a number of titles in the last couple of years. You can find the review of our latest game, Bronze, in the February 2011 issue of PC Gamer (that’s issue #210).

Following the success of Bronze, we are looking to expand our team. Specifically, we are looking to add one individual to serve as the Lead flash/php/internet programmer for one of our upcoming titles.

Who We Are Looking For

1. Do you have extensive programming experience? Do you know how to program games for the internet, using Flash or PHP? Are you comfortable creating or using an existing graphics engine to display beautiful 2D art?

2. Do you have a real, steady job so that you are NOT dependent on making games as your only means of income? Everyone at our company has a full-time job away from games. This allows us to take the time and make great games without worrying about how we will pay the bills next month. In addition, we are not trying to make quick buck by pumping out derivative casual titles. Having said all of that, you must be able to work on games for at least 20 hours per week.

3. Can you handle working on a project for a long time? Can you take guidance from and work with individuals who have been doing this for years? We start games and we finish them. An average game takes us 1.5 years to complete.


This position is not for everyone. Please consider whether you enjoy game programming enough to commit at least 20 hours a week for several years. This is game development, so there is no guarantee that you will make a single dollar doing this. The only thing we can guarantee is that you will work on something meaningful and thousands of people will be exposed to what you create.


Your qualifications:

1. You must be over the age of 21 and have a college degree.
2. Most communication between team members will be conducted through email and detailed design documents, so you must feel comfortable with written communication.
3. You must be a top-notch programmer. You must be comfortable learning new concepts and technologies. You will be the programming “expert” and main coder on a project. Can you handle that responsibility?

If you are interested, please submit:

1. A resume that includes your educational background, jobs you’ve held (please include all non-game related jobs), and all game-related experience and projects you’ve been involved in.

2. A cover letter. Please describe the languages, game engines, and other tools you are comfortable using. Please describe your experience with them. Finally, please indicate why you want to work with us.

Email both documents to us at:  [email protected]

We look forward to hearing from you!

  
 
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