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879369 Posts in 32976 Topics- by 24363 Members - Latest Member: Renegade_Region

May 23, 2013, 10:38:32 PM
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1  Player / General / Re: The WindowsXP steam user. on: March 30, 2013, 04:29:27 PM
I'm still using XP. I plan on upgrading to 7 when I can afford a new PC, which won't be for at least another year. So yeah, I guess it's people like me who don't have the money to upgrade.
2  Developer / Unpaid Work / Looks like I have a bunch of free time coming up...[illustration student] on: May 29, 2012, 10:21:50 AM
Looks like I won't be in school for the next semester. This should give me time to do some work for a game. I've been trying to make my own game for a while, but I haven't really gotten anything done yet.

So, if anybody needs a partially-trained illustrator for concept art/design work/etc. Here's a link to some schoolwork (this site is just where I post work for my family, sorry about the crappy layout). http://nickgilbert.carbonmade.com/

Let me know if you've got something you might want me to work on. (I'd also love to try some actual game/level designing if given the chance, but visual art is what I know.)
3  Player / General / Re: your real profession/your studies on: May 21, 2012, 11:28:52 AM
I'm studying illustration. Thinking about maybe taking some sort of year-long game design course once I'm done.
4  Developer / Finished / Re: You Have to Win the Game on: May 07, 2012, 02:53:52 PM
Really neat game, I'm only about 16% through but so far so good!
5  Developer / Technical / Re: Decided I want to start making games, which language should I use? on: April 28, 2012, 10:28:09 AM
Sorry for posting such a common topic, I tried looking around for a while but all the tutorials seemed pretty specific. Thank you all for advising me anyway despite this. I think I'll go with Flixel.
6  Community / Get Togethers / Re: Any TORONTO Indie Enthusiasts on: April 28, 2012, 04:29:44 AM
I'm gonna try to go to TOjam this year as a graphics floater (illustration). Maybe I can convince people to let me do some cover/splash page art for them Smiley
7  Developer / Technical / Re: Decided I want to start making games, which language should I use? on: April 28, 2012, 04:08:08 AM
Well, it's been about 6 or 7 years since highschool, so I don't really know much about Java anymore. It would probably be easiest for me to re-learn though, I wasn't sure if it was still considered worth using. Hopefully once I get a couple crappy games under my belt I'll be confident enough to offer my skills as an artist and team up with someone from here.

Thanks for the advice  Smiley

The main reason I thought about using Flash is that I get it for free from school (and I've got some practice with illustrator), so maybe I'll still look into it eventually.
8  Developer / Technical / Decided I want to start making games, which language should I use? on: April 28, 2012, 03:45:09 AM
Hi, just like the title says I've decided I want to start developing. I haven't touched code since highschool, at which point I had only learned VB and some Java (I've been in art school since then, so hopefully I won't need too much help with the visual side of things). I told myself I would start making games last summer but couldn't settle on an idea. This summer WILL be different.

I've settled on an idea, and started planning it. I'm want to make a basic action-platformer with connecting single-screen rooms (think Untitled Story). I want to set up the map/world as an array. I was thinking Game Maker, but then read the tutorial which says it doesn't work well for arrays.

Any advice on what I should use? Maybe Action Script?
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