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877460 Posts in 32867 Topics- by 24304 Members - Latest Member: TheJesCom

May 19, 2013, 02:32:02 PM
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1  Developer / Art / Re: 3D thread on: May 05, 2013, 09:40:37 PM

Head: 40 tris, 32x32 pixels
Body: 200 tris, 64x64 pixels
Pistol: 52 tris, 32x32 pixels
Rifle:  46 tris, 64x64 pixels
Blend here.
Lo-fi 3D X-Com? Lo-fi Destroy All Humans?
2  Developer / Art / Re: show us some of your pixel work on: April 28, 2013, 09:32:12 PM
Make a game. Make a game. Make a game. Make a game. Make a game. Epileptic Crazy
3  Developer / DevLogs / Re: Papers, Please [Greenlight] on: April 27, 2013, 10:21:45 PM
I've seen lots of people here and elsewhere asking you to increase the desk size -- I have to disagree. Please please please don't. I absolutely love that I have to shuffle papers around on my tiny, disorganized desk to find what I'm looking for.

Yeah, don't worry about that. I'm definitely not changing the desk (or any) size at this point. For those that want a bigger desk, play the alpha to know what a small desk is. The beta IS the big desk.
I don't think they mean the right side, I think they mean the concrete slab thing in front of the window view as it starts to get very cluttered if you have just two warnings.
4  Developer / Art / Re: show us some of your pixel work on: April 24, 2013, 09:56:13 PM
I actually like prototype 1, it's pretty unique but I still understand what it's trying to say. The old one is the most readable and classic though.

I was listening to the drive soundtrack and this just kinda happened. Pixel fan art?
I just tried to re create the pixel art from the game straight from memory.

You mean Hotline Miami soundtrack?
5  Developer / DevLogs / Re: Papers, Please [Greenlight] on: April 23, 2013, 11:59:21 PM
I think flipping pages on passports might make it a little too complicated, at least early on. And the green text computer terminals sort of clash with the color scheme. Also I thought it was 1960s?
6  Developer / DevLogs / Re: ◉ Golden Nights [Playstation Moblie] ☾ on: April 16, 2013, 09:07:46 PM
Is this like a Price of Persia platformer on PSVita? Because that would be awesome.
7  Developer / Art / Re: 3D thread on: April 09, 2013, 09:52:54 PM
My Mudbox sculpt and interpretation of Ben Throttle! (from Full Throttle of course)

It was a school assignment, so I never had the time to finish the lower part(jacket, shirt).


Perfect Ben Throttle. :D
8  Developer / DevLogs / Re: Papers, Please [New Build 3/13] on: March 25, 2013, 01:49:00 AM
Yeah keep the pixels, I do like the higher res font but, the pixels are better.
9  Developer / DevLogs / Re: Papers, Please [New Build 3/13] on: March 23, 2013, 07:38:06 PM
Love those images. I think the apartment one is lacking in some way though.
10  Developer / Art / Re: Badass art styles on: March 16, 2013, 12:35:57 PM
I love this style.

www.butthug.com
11  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: March 14, 2013, 05:28:34 PM
Aw, it looks so cute. Grin
12  Developer / DevLogs / Re: Papers, Please [New Build 3/13] on: March 14, 2013, 03:31:26 PM
What about valid ID number? And how do you determine someones name is fake, and who is doing your job twice just to warn you. And what is EZIC. Epileptic
13  Developer / DevLogs / Re: Papers, Please [New Build 3/13] on: March 14, 2013, 02:40:43 PM
How do you check if a city is valid?
14  Developer / DevLogs / Re: Papers, Please [New Build 3/13] on: March 14, 2013, 09:50:09 AM
No he gives no documents. So I have nothing to compare too, also it won't let me use the tool on the rule book.

EDIT: Ah, I'm dumb, you have to open the rule book and find it.
15  Developer / DevLogs / Re: Papers, Please [New Build 3/13] on: March 14, 2013, 09:09:39 AM
Got to the third day, half way through someone came up as a warning note came up, he said here are papers but nothing was put on the table. No No NO

Saving would be really helpful, or start for a certain day.

Love that you added sounds, some of them don't fit right like the marffled voices when someone walks up. Still makes it a lot less boring.

Still love the game though, love all the stuff you've added, that terrorist attack on day 2 was quite disturbing. I feel like there is some conspiracy with the whore club place.

EDIT: Ope, I started it again and it let's me start from Day 3. Grin

EDIT: EDIT: Okay did day three again same guy didn't give me papers, red shirt bald head, doubt that matters, isn't it randomized?
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