|
443
|
Player / General / Re: Indie Game: The Movie as an half-hour comedy series
|
on: January 22, 2012, 02:48:14 PM
|
|
There is no way that this is going to have a positive effect on the public's view of the indie game dev scene.
It still seems really bizarre to go from documentary about a lesser known sub-culture to making a comedy series based on it.
|
|
|
|
|
444
|
Developer / Art / Re: Art
|
on: January 21, 2012, 11:54:44 PM
|
|
I like it, minimalist yet colourful.
|
|
|
|
|
447
|
Developer / Art / Re: Devlog POST-ITs
|
on: January 21, 2012, 02:02:51 PM
|
|
CEDE, you may have single-handedly managed to increase the productivity of every member of Tigsource.
|
|
|
|
|
448
|
Feedback / DevLogs / Re: Gunshy (FPS Rogue-like)
|
on: January 20, 2012, 05:15:43 PM
|
|
Will the combat be modern, cover-based, FPS gameplay (eg COD, Halo, etc) or run-fast-and-kill-everything FPS gameplay (eg Painkiller, Doom, Quake, etc)?
Either way, the game sounds like it could be very fun especially if the level generation is good.
|
|
|
|
|
451
|
Developer / Art / Re: Devlog POST-ITs
|
on: January 20, 2012, 04:21:14 AM
|
|
I'm going to start working flat out on getting my game to a "devloggable state" (that's a word now) just for the hope of being able to receive one of those post-its and frame it.
|
|
|
|
|
454
|
Player / General / Re: Human Hugs
|
on: January 19, 2012, 08:11:40 PM
|
Not gonna go into details but I'm god damn depressed and feeling pretty helpless to boot, I think I'll just go and lock myself in a room forever.
Oh wait I already do that har har.
Depression is an ugly thing. Hugs man.
|
|
|
|
|
455
|
Player / Games / Re: Dustforce
|
on: January 19, 2012, 07:50:19 PM
|
|
I first heard about this from you mentioning it last night in IRC.
It looks damn fine.
|
|
|
|
|
456
|
Feedback / DevLogs / Re: Piq
|
on: January 19, 2012, 06:59:15 PM
|
|
Awesome, I'm going to keep my eyes glued to this thread for updates.
|
|
|
|
|
459
|
Developer / Creative / Re: What Unique Goals Do You Have?
|
on: January 19, 2012, 03:14:30 AM
|
|
-Make a game. -Make a game that adds a unique method of storytelling to the medium. -Make a living off of games. -Make a game that stays with someone. -Make erotic fan art of one of Paul Eres' games.
Obviously some are easier to reach than others.
|
|
|
|
|