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1075756 Posts in 44140 Topics- by 36110 Members - Latest Member: kilsnus

December 28, 2014, 11:42:52 PM
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1121  Developer / Technical / Re: Advice on C++ 2D graphics library on: November 21, 2011, 09:11:40 AM
I'd pick up SFML on your place. It's great and fast.
1122  Feedback / DevLogs / Re: Red Wizard Island on: November 18, 2011, 07:19:21 AM
Uuu. Nice  Wink

I'm looking forward to see it's effects in-game.
1123  Feedback / DevLogs / Re: funktronic 3000 on: November 18, 2011, 07:17:47 AM
I'm awaiting finished version very much   Hand Metal LeftSmileyHand Metal Right
1124  Developer / Technical / Re: Irrlicht + SFML on: November 17, 2011, 10:56:10 AM
I presume it would be good to just use pure OpenGL with SFML but... I know nothing of how to do it either.  Undecided
1125  Developer / Technical / Re: Irrlicht + SFML on: November 17, 2011, 10:22:12 AM
Why would someone want to do that...


... I have to do very much 2d related stuff, i have made small gui class under SFML... And i need 3d models occasionally.
1126  Developer / Technical / Re: Irrlicht + SFML on: November 17, 2011, 10:15:52 AM
Well, it would be awesome to be able to use SFML + OpenGL which you can use at any place <?> as you said, to load 3d models/meshes. So if there's a way to do that, it'd awesome.
1127  Developer / Technical / Re: Irrlicht + SFML on: November 17, 2011, 10:06:28 AM
Irrlicht can be set to use OpenGL. Yet, i have no idea how to merge them, and with which one make window to get it's handle for second one.
1128  Developer / Technical / Irrlicht + SFML on: November 17, 2011, 09:59:21 AM
Hi.

Could someone give me an example of Irrlicht along with SFML? I need to use SFML for 2d and Irrlicht for 3d... And i need it very much  Waaagh!Hand Point Right!

I should ask if there's even such possibility... I guess i would have to make window with Irrlicht, get it's handle and pass it to SFML? I would love an example  CoffeeHand Metal Right
1129  Feedback / DevLogs / Re: funktronic 3000 on: November 17, 2011, 07:32:37 AM
It's great  Evil

Please finish it, it will remove music problems in my games! Also, it would be nice to have some "techno-like" music to create   Hand Shake LeftGomezHand Shake Right
1130  Developer / Technical / Re: jonathon blow on programming as an indie on: November 17, 2011, 07:14:27 AM
There's game making college in Poland, Kraków. They teach 3d modelling/programming there!
1131  Developer / Technical / Re: Running a win32 application without the command prompt on: November 16, 2011, 05:18:40 AM
Uh.

There's an easy way!

Project -> Properties -> Configuration Properties/Linker/System -> Select SubSystem and choose: Windows (/SUBSYSTEM:WINDOWS)

You're done!
1132  Developer / Technical / "Making cin" - Keyboard input on: November 15, 2011, 06:15:41 AM
Hi.

I'm currently in need of making edit text field, but making proper text-typing is so hard, because even little mistake and you place for example two "o" instead of one. Making a timer is useless.

In theory, how to make it?
1133  Feedback / DevLogs / Re: Red Wizard Island on: November 14, 2011, 09:15:24 AM
Why not  Shrug?
1134  Feedback / DevLogs / Re: Red Wizard Island on: November 14, 2011, 07:53:05 AM
Well, you'd have to buy it anyway if you wanted to sell your games  Gentleman
1135  Developer / Technical / Re: The happy programmer room on: November 13, 2011, 11:20:46 AM
Quote
Sorry... I was running off on this internal train of thought about how an "epic" UI would involve swords and axes and orcs. And possibly electric guitars.

Lol  Shrug
1136  Feedback / DevLogs / Re: Dojo Invaders on: November 13, 2011, 03:50:57 AM
Go 1$  Concerned

This is Android Market man. No one buys your products until they fuck brains out.
1137  Feedback / DevLogs / Re: Pixel RPG (168 hour challenge) on: November 13, 2011, 03:49:56 AM
But no longer than 2 days.




 Waaagh!
1138  Feedback / DevLogs / Re: Red Wizard Island on: November 12, 2011, 01:11:29 PM
Will it cost, or it's gonna be freeware  Waaagh!?
1139  Player / General / Re: Something you JUST did thread on: November 12, 2011, 11:46:37 AM
Quote
If I could I'd get my money back. Oh well!

Da' fuqqqqq.

Naw. Skyrim ownz. I didn't buy it yet throught  Big Laff.
... But i've played Oblivion and it was cool.


About me, i watched Haiku's (OS) gallery. Looks as an uh. Strange OS to me. No idea why someone would want to choose it over Linux/Ubuntu/Windowz(doh)!
1140  Developer / Technical / Re: The happy programmer room on: November 12, 2011, 11:38:40 AM
Wow.

Congratulations Average Software Smiley

Their GUI is alot more adorable than mine   Hand Shake LeftCrazyHand Shake Right
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