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878846 Posts in 32941 Topics- by 24349 Members - Latest Member: Ozymandias

May 22, 2013, 07:20:43 PM
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1  Developer / Portfolios / Re: I will make a kickass trailer for your game. on: May 11, 2013, 01:24:49 PM
You ought to post at least one example trailer that you've made (preferably more), just like an artist would be hired based on showing his art portfolio, a musician on his music or a programmer on his past code.

I made a trailer for Dys4ia this afternoon. I think it's a good example of a simple trailer I could do.

http://www.youtube.com/watch?v=drHFWX2MlAA
2  Developer / Portfolios / Re: I will make a kickass trailer for your game. on: May 09, 2013, 05:00:35 PM
Have you made a trailer before.

I've experimented with it, never for a specific person though.
3  Developer / Portfolios / I will make a kickass trailer for your game. on: May 09, 2013, 03:48:38 PM
If you want someone to make an awesome trailer for your indie game at a cheap price, you won't have to look any further.

Credentials:

  • 10 years of editing short films
  • 4 years of editing in Final Cut
  • YouTube channel with 25,000+ subscribers and 2,000,000+ total views
  • Negotiable rates
  • 10% Bitcoin Discount

Trailers:


Info:

Email: [email protected]
Skype: sc2nosx
Twitter: @TrampolineTales
Linkedin: http://www.linkedin.com/profile/view?id=242300946
4  Player / General / Doodle or Die on: July 24, 2012, 10:54:17 AM

What is it?
A social web game. It plays like telephone but with drawings.

How does it work?
Step 1: Player A draws something.
Step 2: Player B describes what it looks like.
Step 3: Player C draws something based on the description.
Step 4: Repeat steps 2 and 3 with new players.

What is this thread for?
It's for people to post images of funny doodles and descriptions they've created while playing.

Where do I play?
http://doodleordie.com

I don't understand anything you said.
Just go play they game, it'll make sense when you start. Smiley
5  Developer / Creative / Re: Today I created... on: July 24, 2012, 10:37:57 AM
I attempted to play some Doodle or Die. Then I remembered I can't draw and went back to programming.

6  Developer / Creative / Re: Your First Game on: July 24, 2012, 10:33:48 AM
I am more amazed by your avatar, you look like miranda hart <3

It might just be because of the low resolution. But sure, I'll take that.

7  Developer / Creative / Re: Your First Game on: July 24, 2012, 09:34:13 AM


I wanted to make a game where you had to lie to people and get away with it. Then I realized conversation trees are hard and stopped working on the project. Also, my friend drew the art for me.
8  Developer / Creative / Re: So what are you working on? on: July 18, 2012, 07:50:15 PM


Been working on a simulation game where you have to make a million dollars. Hopefully I'll be able to post an alpha soon.
9  Player / General / Re: Pictures of Food on: July 18, 2012, 08:27:27 AM
10  Player / General / Re: The "Twitter" Topic on: July 17, 2012, 02:30:14 PM
@TrampolineTales

Don't follow me.
11  Developer / Technical / Re: Post if you just laughed at your code. on: July 16, 2012, 06:42:18 AM
Code:
text.text = "text";

Gotta love redundancy.
12  Developer / DevLogs / Re: Screenshot Saturday on: July 14, 2012, 12:37:54 PM
I'm working on a simulation game where you have to make a million dollars. It's really early in development, but I still felt like sharing. Smiley



Note: In the final release, I may or may not keep the country of Pooplandia.
13  Player / General / Re: Things that Rock on: July 12, 2012, 12:48:03 PM
I turned my monitor sideways so it's vertical. I feel like I'm coding on a monolith.
14  Player / General / Re: What did/are/will you eat(ing)? on: July 01, 2012, 12:03:49 PM
Rice cakes.
15  Player / General / Re: Sleep? on: July 01, 2012, 11:39:56 AM
6-10 hours. It varies more now since it's the summer though.
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