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1075862 Posts in 44149 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 11:06:08 AM
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341  Player / General / Re: What are you reading? on: July 16, 2013, 01:39:57 AM
Catcher in the Rye.
Isn't that book the one that stupid people say it influenced of of those recent shootings? I must say, I know the name, but not the book itself.

I'm reading C# Yellow Book from Rob Miles.
342  Player / General / Re: User-curated Indie Game Stores for Not-well-known Devs on: July 16, 2013, 01:36:44 AM
Won't this be a permanent problem? There will always be games that will be overlooked and that some people will make the effort to publicize, to no avail?

Things are what they are...
343  Player / General / Re: What Kind of Gamer are You? on: July 15, 2013, 07:44:24 AM
HEY GUYS LETS LIKE TAKE RANDOM TERMS AT FACE VALUE AND CRAP ON A THREAD INSTEAD OF ENGAGING IN SOME FUN BANTER ABOUT OUR GAMING HABITS RITE?
Yap. Just like you wear you hat with honor, we also are entitled to mock. With honor, of course.
344  Player / General / Re: Thought Experiment: Variable Game Pricing on: July 12, 2013, 02:32:24 AM
as soon as i saw the price increase, i'd uninstall the game and never look at anything by that developer ever again
Yup.
345  Player / General / Re: Does advancing technology still advance gameplay? on: July 12, 2013, 02:26:23 AM
Just something I have been thinking about a bit as I slowly whip myself into a fanboyish frenzy over the PS4.

At one point -by which I mean from the genesis of video games to the present- Every new console generation has brought not only new graphics, but also created possibilities for game play that were simply impossible before. For example, Zelda 1, Starfox, Ocarina of Time, Morrowind, and Last of Us are all games that would have almost impossible to create on the previous generation, even with graphics scaled back. The game play and size of certain games only becomes possible at a certain level of technology.

But now, there honestly isn't much game play and story wise that can not be done with current gen consoles (although I may just be prone to shortsightedness). Is this next generation basically only going to equal better graphics? Is there any game experiences that you are expecting in the next gen that are not possible today?

Not saying improving graphics is bad, but it sort of dampens my enthusiasm for the next gen to think that we will probably never see a Super Mario World to Super Mario 64 style jump in game play possibilities ever again
Code:
Does advancing technology still advance gameplay?
I say no.

For example, Zelda 1, Starfox, Ocarina of Time, Morrowind, and Last of Us are all games that would have almost impossible to create on the previous generation, even with graphics scaled back.
You have Shenmue to prove you wrong, because if you look at it, the technology only improved in the graphics. About gameplay, all was the same.

The key factor is that we want better graphics, not gameplay experiments. VR has been trying to get in gaming for years, but it only lingers in the space shuttles in the malls, simulating rollercoaster rides.
346  Player / Games / Re: Ouya - New Game Console? on: July 11, 2013, 05:19:10 AM
really? a _hadouken_?
My brother can't do it either. He makes a weird motion that only connects a fraction of the time. That's why he got stuck in Street Fighter II. Anything remotely resembling a combo is impossible for him to play.
347  Feedback / DevLogs / Re: Cannons and Cargo on: July 11, 2013, 12:44:53 AM
Did my eyes deceive me?
When two bullets collide they kill each other? Tears of Joy
348  Player / Games / Re: Armikrog (successor to The Neverhood) kickstarter! on: July 09, 2013, 04:03:54 AM
Maybe moi wants to be regarded as a minor Superb Joe?
349  Player / Games / Re: Armikrog (successor to The Neverhood) kickstarter! on: July 09, 2013, 01:41:20 AM
Yep:
Too many kittens
The Astonishing Captain Skull
Most recently:
Cockroach Crush
350  Player / General / Re: Who many of you read the walls of text. on: July 08, 2013, 04:26:08 AM
ya it's unclear who he meant, but if he meant me i have 15 finished games, and my current game was never intended to be done in a short period of time
Give us SD, dammit! Lips Sealed
351  Player / General / Re: Pacific Rim on: July 08, 2013, 04:22:00 AM
So...
Guillermo wrote a letter to Kojima.
Kojima posted on Twitter saying it was his?

Eh?
352  Player / General / Re: Who many of you read the walls of text. on: July 05, 2013, 08:40:51 AM
I never cease to be amazed about the superlative skills and capabilities possessed by none other than Paul Eres.

Dude types like a boss, reads like a boss, he's probably a boss.

Lacking, project completion deadlines.
353  Developer / Art / Re: Just can't get this to look right. on: July 03, 2013, 06:35:57 AM
Define what it is, we'll work from there.
354  Player / Games / Re: Games with best story. on: July 03, 2013, 06:29:08 AM
Super Mario

It's a classic. Shrug
355  Feedback / DevLogs / Re: Sustain - A Geometry Wars-like Arena Shooter on: July 02, 2013, 01:12:04 AM
You are incredible in Blender.

I was unable to get to grips with its particularities, even with your precious help in BA's forums.

If only people like you wrote a back to back tutorial on it, maybe it would be a more prevalent game making option.
356  Feedback / DevLogs / Re: My Game & Watch on: July 02, 2013, 01:08:49 AM
@ eyeliner - I intend to keep things that simple if I can. But there's some inherent difficulty fitting everything into a watch-sized form-factor. Maybe I'll do a tutorial on building it in a more easily constructed size. An alternative is designing a PCB for it, getting some of those manufactured, and selling a kit. But that takes a lot of effort at a high risk (requires a big investment, so if people didn't buy it then I'd be out a lot). I could do a Kickstarter, but school starts up for me again in 2 months so the logistics of that might not be workable.
Don't Kickstart this. You can, however, and considering this is in a workable state, and assuming you could get interest out there, get in talks with an online store to sell the parts as a DIY kit, like arduino, raspberry pi, etc, except assemblage. Maybe even getting a bit of kickback?

Or you could do that yourself, getting parts for 10 units, for example, bag all the needed components for a unit in a pack, and sell them, ready to assemble. If the price for the raw components would allow you to, of course.

I'd surely get a couple to mess around and probably burn trying to assemble it, but what the hell.
357  Hidden / Unpaid Work / Re: Eva Project on: July 02, 2013, 01:00:27 AM
Actually, this is the thread of the year. Filled with discarded advice, unbounded optimism and quite a load of self importance.

Perfect example. Should be stickified.
358  Player / General / Re: Kickstart This Shit on: July 02, 2013, 12:57:46 AM
You fail at taggin', yo.
359  Feedback / DevLogs / Re: Sustain - A Geometry Wars-like Arena Shooter on: July 01, 2013, 05:48:46 AM
Is it in Blender?

IS... IT... IN... BLENDER?!

You, sir, are a magician.
360  Hidden / Unpaid Work / Re: Eva Project on: June 28, 2013, 06:57:01 AM
You take it.
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