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1081
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Feedback / DevLogs / Re: MicRogue
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on: February 28, 2012, 09:26:30 PM
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Liking the changes, adds more strategy but kept dying from the witches when two blocks away and couldn't really figure out why? Also think the pickup shield for one hit will be a good addition. Not a fan of the navigation block highlights. Feels a bit too intrusive and after I realised I could move two spaces it felt unnecessary. Also the red hit border when attacking the witch is on top of the character when I think it would look better below.
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1082
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Feedback / DevLogs / Re: Depths
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on: February 28, 2012, 06:42:58 PM
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Added a bunch of stuff today. Not least is this NPC Joe Gribbin pixelled:
That's great.
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1083
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Feedback / DevLogs / Re: Sheeptastic
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on: February 28, 2012, 09:51:07 AM
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Just had a play of your game and really enjoyed it. Was a challenge to get the hang of it but once you figure out some playing techniques it's actually really fun and addictive. Looking forward to seeing the new art cause that is the only issue I have with the current game.
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1084
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Feedback / DevLogs / Re: Journey To Hammerdale
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on: February 28, 2012, 07:48:32 AM
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Is that a penguin switch on the wall there? :3
Now I can't help but see a penguin where'd I'd first seen a candle. Whoops. I mean, uh .. all according to plan .. >:3 Maybe penguin switches will be the new game mechanic we'll see in lots of games in 2012 
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1085
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Feedback / DevLogs / Re: Journey To Hammerdale
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on: February 28, 2012, 07:36:21 AM
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Is that a penguin switch on the wall there? :3
Now I can't help but see a penguin where'd I'd first seen a candle.
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1089
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Feedback / DevLogs / Re: Wanda
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on: February 28, 2012, 04:00:17 AM
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Great art. Hadn't seen this devlog before so just wanted to say it's looking good. Will be following.
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1090
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Feedback / DevLogs / Re: SpaceHero Command
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on: February 28, 2012, 03:57:12 AM
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Thanks for that explanation, makes perfect sense. Should go and play X-COM to understand how these games work more, cause never got around to playing it back in the day
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1091
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Feedback / DevLogs / Re: Under the Ocean / Under the Garden 2
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on: February 28, 2012, 03:53:44 AM
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Awesome image, love it  Not sure about the new Under the Ocean logo having the first two words in the old typeface. Understand the idea behind, it but think since everything else has been updated it looks kind of strange. Also for people who come to this without realising there was an earlier game, think they'll just see it as a really odd decision, which isn't explained through any of the new art.
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1093
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Feedback / DevLogs / Re: Son of Nor
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on: February 27, 2012, 08:03:25 PM
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The terraforming with telekinesis looks great also like the magic spells.
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1094
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Feedback / DevLogs / Re: Dungeon Typer
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on: February 27, 2012, 06:56:43 PM
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Remember seeing this in the pixel thread and liked it. Interesting direction you're taking it and think it'll work really well as a typing dungeon game.
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1095
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Feedback / DevLogs / Re: STARLIT
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on: February 27, 2012, 06:49:21 PM
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The concept art is looking great, interested to see more.
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1097
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Feedback / DevLogs / Re: SpaceHero Command
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on: February 27, 2012, 06:26:24 PM
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Like the new turn screens  but just not sure if it breaks up the action to much. Guess when you're playing it'll feel different then when you're just watching a video.
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1098
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Feedback / Finished / Re: Reprisal
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on: February 27, 2012, 06:19:23 PM
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This is a new sprite for a 'Hero', as you can see they are bigger than normal populants
Like these guys. They look like big bears 
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1100
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Developer / Art / Re: show us some of your pixel work
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on: February 27, 2012, 05:37:43 AM
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 A mock up of sorts, but for an actual game this time! It's not exactly what you may think it is though. I'll put up a devlog here on TIG later this week. This is awesome. Love the colour choices 
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