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1075993 Posts in 44156 Topics- by 36122 Members - Latest Member: Peggyfreeman

December 29, 2014, 10:50:02 PM
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Pages: 1 ... 71 72 [73] 74 75 ... 89
1441  Community / Townhall / Re: Broken Garden on: July 17, 2009, 09:46:48 PM
I dunno, I didn't have any trouble figuring out what could and couldn't kill you.

I had a lot of fun with this one!  Admittedly, using Judas was a bad move.  But once I switched to Eve, I was fine 'til the end.

Out of curiousity, what's with the Scripture angle anyway?  Or is it just something random?
I thought maybe it was man vs. Eden to start... but selecting Satan didn't make much sense in that context.

Or maybe it does. I don't got much Bible in my head.
1442  Player / General / Re: Penn & Teller Call Bullshit on the Anti-Videogame Movement. on: July 17, 2009, 08:09:21 PM
Heh.  The show does certainly encourage you to think about things.

I'm not saying they're ever right or wrong, but at least they throw good wood on the fire.
1443  Player / General / Re: If You Took Out Every Cut Scene.... on: July 17, 2009, 05:40:16 PM
I dunno, does Half Life 2 have any cutscenes?  I mean, they're all sorta technically in-game.

There's no way in hell anyone is gonna try and win an argument for "best game ever."  People are waaay too diverse on this board to come together on something so personal.
1444  Player / General / Re: Where are the indie game-loving girls? on: July 17, 2009, 05:03:06 PM
Well, I'm sure most of the compo entries would be tongue-in-cheek.

Personally, if this compo comes up I know exactly what I'm doing:

An RPG about two gay bishy vampires that fall in love.  YOU GIRLS WOULD BE ALL OVER THAT.

Sick.  Roll Eyes
1445  Player / General / Re: Where are the indie game-loving girls? on: July 17, 2009, 04:46:05 PM
I don't know about the women, but uh...

 Who, Me? I want to play that game.
1446  Community / Adult/Educational Compo / Re: I HAVE CANDY GET IN THE VAN [Ridiculously NSFW] on: July 17, 2009, 04:35:17 PM
Wow, it turns out I really can't draw to save my life.

The next few days are gonna be painful.  Facepalm

EDIT:  I cannot BELIEVE how demoralizing it is to do these graphics.  I want to cry.  Sad

PS:  I added a crappy screenshot to the first post.
1447  Player / General / Re: Does Anyone Know Any Spatial Games? on: July 16, 2009, 10:54:36 PM
Loops of Zen is pretty fun.  It's really really easy though.

I'd also recommend Reicross.  It's 3D Picross! :O
1448  Player / General / Re: Should We Have More Non-Violent Games? on: July 16, 2009, 10:53:37 PM
Yeah, I'm pretty sure 'violent' video games will last pretty much 'til the end of the human race.  Will we end up covering everything?  Sure, maybe some day.  Will any single human being be able to experience all the many countless ways?  Doubtful.

This is why remakes = $$$.
1449  Community / Townhall / Re: Jonny Audio - Music & SFX on: July 16, 2009, 04:47:20 PM
Bookmarked.  Shocked

I may even contribute in the future.
1450  Feedback / Playtesting / Re: The Real Texas, Clouds Video on: July 16, 2009, 03:26:50 PM
This game looks astounding.  Kiss

I'm guessing there's no playable version yet....darn!
1451  Feedback / Playtesting / Re: WIP LoZ fangame on: July 16, 2009, 01:05:13 PM
Yeah, a compass or something on a mini-map would be pretty handy.

This is looking pretty tasty.  Yay Zelda!
1452  Developer / Design / Re: No, you don't want fun games. on: July 15, 2009, 11:26:27 PM
Yeah, I had a blast fighting that flying dragon in the desert.

THAT WAS CRAZY AWESOME.  Actually, come to think of it... SotC IS a lot of fun, damnit.  Yeah yeah, you wander around a landscape with no enemies whatever.  When you DO find an enemy, it is nothing less than epic.

Plus there are a lot of interesting hidden items and power-ups for those of us willing to play carefully.
1453  Player / General / Re: Where are the indie game-loving girls? on: July 15, 2009, 09:38:32 PM
You gave her REZ?  She is now your friend for life.
1454  Developer / Design / Re: No, you don't want fun games. on: July 15, 2009, 09:37:35 PM
Geeze, I can think of a lot of games that I really love that aren't 'fun' in any sense of the word.

Photopia comes to mind.... Passage was pretty boring, but Gravitation was certainly interesting.  I dunno.

I'm a gameplay whore, like a lot of you, but I like to approach a game on it's own terms.  If it wants to be fun or deep, than that's how I'll play it.  If it fails to do what IT wants to do, then I throw it away.  This happens often... like with Spore.

As for 'art games' what with the pixels and boring-ness and all that... I dunno, some of them make an impact on me, others don't.  I suppose again it all comes down to execution.  Every art game wants to 'say' something.  Not all of them actually do it very well.
1455  Player / General / Re: Where are the indie game-loving girls? on: July 15, 2009, 02:14:26 PM
WAIT?  Are you serious?  Girl gamers get kicked off servers due to their gender!?

I mean... this is twice now mentioned in this thread.  I accept it as fact.  If that's the case... what the hell?  Why are we driving girls away!?  That's insane  WTF Crazy
1456  Player / General / Re: Should We Have More Non-Violent Games? on: July 15, 2009, 01:14:32 PM
I can think of at least one game where there IS no real conflict.  Photopia doesn't really have 'man vs. environs' or 'man vs. man' or anything that well-defined or familiar.  It's just a really messed up story.
1457  Player / General / Re: Where are the indie game-loving girls? on: July 15, 2009, 01:01:40 PM
Well, some of us are probably gay.  That'll even things out a little bit.
1458  Player / General / Re: Where are the indie game-loving girls? on: July 15, 2009, 12:52:52 PM
Yeah, good point.  My ex really wasn't into video games much.  But then I introduced her to Tetris Attack.  And then she got into Nethack... and then she got into...

Ahh, I love the snowball effect of playing video games.  It's always fun to watch.
1459  Player / General / Re: Where are the indie game-loving girls? on: July 15, 2009, 12:45:53 PM
As I said earlier, I didn't realize you were kidding.  And I think "get a life" and "get a brain" are two very different events.  Sometimes they are mutually exclusive.  Sad

Nothing wrong with generalizing, since it's what statistics would have us do.  But as I said earlier, applying statistics to any single person will always end in disaster.
1460  Developer / Design / Re: Intelligent platformer on: July 15, 2009, 12:35:43 PM
I suppose the game I'm making right now has this.  It's not a platformer, but the game does take control away from the player and forces you to perform certain actions.

Admittedly, this only happens if you paint yourself into a moral corner.  It basically stops you from being nice if you've been mean one too many times.  No redemption.
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