Help is allowed!
On the other hand, I generally don't recommend working in organized teams, as it can slow the process down. I mean, you CAN, but I susupect it would be harder.
Slows the process down? What?On the other hand, I generally don't recommend working in organized teams, as it can slow the process down. I mean, you CAN, but I susupect it would be harder.
Anyway, it's a bit of an odd concept; it seems like the novel writing thing chose a month because that is a short time to make a novel, but it's relatively a long time to make a game, at least for a competition. I mean, MinorHack is an hour long, Ludum Dare is 48 hours, Speedhack is 72, Text the Halls is two weeks ...
so why pick a month?
Also, is there a website?
To answer your questions in the order you asked them:
1: Groups may not slow you down! I don't know. It's my hunch based on personal experience.
2: I chose a month because it's enough time to make a decent product that doesn't feel too rushed. 48 hours is great for a crazy theme competition, but this is more slow-paced, emphasizing quality over quantity. Or something.
3: There WILL be a website, but there is not one yet!