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1076066 Posts in 44161 Topics- by 36126 Members - Latest Member: Fireinmo

December 30, 2014, 07:45:10 AM
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481  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: February 01, 2013, 06:20:38 AM
My mom used to give me papaya pills because she is a crazy hippie like that Smiley

edit: good luck Imp! I am on a double coop term (pretty much equivalent to an internship) right now myself.
482  Player / General / Re: What are you listening to at the moment? on: January 30, 2013, 05:57:09 PM
The most brilliant merge of music and video.

http://www.youtube.com/watch?v=rn7MmS3vazU

One time in high school I did acid and watched this. True story
483  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: January 29, 2013, 07:40:40 PM
What is it with higher ups and obfuscation? I mean as long as they are paying me I will write the code, but it's not like that's what is going to stop any sufficiently talented cracker.

Side note: Mono, you have the best avatars ever
484  Player / General / Re: What are you listening to at the moment? on: January 24, 2013, 05:01:16 PM
http://www.youtube.com/watch?v=_UeQPAjpqfk
Leonard Cohen - Story of Isaac

Got a ticket to see him in March, I am so pumped (this will only be my second concert ever, the first was Foo Fighters who were amazing)
485  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: January 23, 2013, 05:47:07 PM

It's sad how much of that I laughed at
486  Developer / Art / Re: show us some of your pixel work on: January 23, 2013, 11:02:04 AM
contract work has slowed down a bit, so i'm just doing this for some extra money

also its kind of fun i guess?? i do like working with some of these designs, and learning how to make a relatively bland design more interesting through proper posing and coloring is definitely a skill that you can transfer over to contract work on games

got commission info anywhere? or is it hidden away?
http://beautyschoolfingerprince.tumblr.com/post/40848967824/hey-im-opening-commissions-again-for-real-this

Wow, those are pretty reasonable...
Definitely storing that link away just in case
487  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: January 22, 2013, 10:53:05 PM
i think that's a fair point, i feel like 'weird' is much more commodified now
you mean as in the whole "nerd chic" thing for instance?

I think "nerd" (I hate that word, but that's a different discussion) is just the new culture that everyone semi-adopts so they can feel like they are special. There is a long standing history of this, and I am sure they will move on at some point, just a matter of time.

Ever seen the "crab people" episode of southpark?  Smiley
488  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: January 21, 2013, 09:27:20 PM
i think that's a fair point, i feel like 'weird' is much more commodified now

Absolutely true.

Also: anybody ever read this? http://en.wikipedia.org/wiki/The_Tale_of_One_Bad_Rat
I come back to it every couple years or so and it never fails to astound me with the story but especially the art. Plus it is apparently actually used in abuse counseling in some places.
489  Developer / Art / Re: show us some of your pixel work on: January 21, 2013, 09:14:50 PM
Damn your good at this Stanley.

Also, Panurge, I was able to tell what that animation was the first time, its neat Hand Thumbs Up Left

cubertron, I think you already know this, but that definitely needs more contrast. When I zoomed in a bit it is kind of neat looking, but from a distance the different parts of it are not very well defined.
490  Player / General / Re: Something you JUST did thread on: January 21, 2013, 09:07:23 PM
I just composed this

I suggest visualizing a mad pianist as you play it. Ninja

I like it, if it had maybe another instrument or two just to create a background it would have an awesome Castlevaniaish feel.
491  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: January 20, 2013, 10:58:54 AM
Tell me if this idea sounds interesting.

A multiplayer detective game set in a big mansion with the camera and controls of games like Clock Tower and Lone Survivor. A couple of people spawn as murderers who has to stealthily kill of the rest of the players while detectives go around searching for clues and inspect dead bodies. There would be chats in each of the rooms and communication limited to only text that pops up adventure game style. I would try to replicate the same stressful situations like in Clock Tower.

Dude, I had a very similar idea not too long ago (obviously with some key differences, but same gist). Therefore, I think it sounds amazing  Smiley
492  Developer / Art / Re: show us some of your pixel work on: January 20, 2013, 06:57:23 AM
...

I'll do the rest likewise but I won't post them here, and I'm not going to comment on the criticism debacle. I'm not going to fuel a fire for an argument that shouldn't have happened in the first place. Nothing good will come out of more posts.

Maybe I'll move to a workshop topic later.

I don't know.

Seeya.

That honestly does look a lot better than when you started man  Beer!
493  Player / Games / Re: Nintendo 3DS on: January 18, 2013, 11:03:01 AM
Animal crossing is my guilty pleasure  Smiley
494  Developer / Art / Re: show us some of your pixel work on: January 16, 2013, 07:05:38 PM
Thanks for the critique SolarLune! It helps.

Also siskavard, that kind of reminds me of Ren and Stimpy (that's a great thing)
495  Developer / Art / Re: show us some of your pixel work on: January 16, 2013, 03:00:26 PM
I'm just starting to learn pixel art so I can produce less terrible looking jams (I am trying to do the one gam a month thing)

So, I would appreciate it if you tear these apart:





496  Player / Games / Re: Ouya - New Game Console? on: January 14, 2013, 10:03:24 PM
Sorry, let me rephrase:

I was looking at PC game minimum requirements, and those all start at 2GB for games made in the last year or so. Tongue I assumed that meant either you had to be super optimized for the hardware like consoles are, or chances of games running well were low. And I don't see Android games as ones that will be optimized on a per-system basis...

I could be very wrong though! Still pretty new to understanding graphics to hardware.

That's how you learn, you come online and talk about stuff, the only reason any of us can give you answers is because we did the same thing Smiley

Also, minimum Memory for pc games also includes windows, room for any other applications, and all sorts of other things that have to be stored in that space. So that number is not entirely representative of how much memory the game uses on its own
497  Player / Games / Re: Ouya - New Game Console? on: January 14, 2013, 03:27:11 PM
but the hardware is from mobile devices non ?  My Word!

I knew it was hardware for Android, but I didn't know if it was limited to hardware already out there for mobile devices. Regardless though, 1GB RAM isn't going to meet any modern console minimum requirements anymore. Quad core 1.7GHz should do okay though. So, does anyone know how the Tegra 3 GPU (or equivalent) holds up? I'm wondering if we can have very pretty games that just can't remember a lot at once.

It's all about architecture man. It being "1.7 ghz quad core" doesn't mean a whole lot. Not saying the cpu is terrible, but it is not comparable to -for example- an i7 just because they both have four cores. And 1GB is plenty considering the chips around it, the ps3 has half of that and still pumps out some beautiful games. As for the gpu it is alright for a mobile system, but is a lot closer to a wii than a wii u (for example). The ouya can't compete polygon wise with consoles, but "pretty" games is a pretty open term. Secret of Mana is "pretty" but you could probably emulate it on a toaster  Smiley

Stressing this is all imo, I am by no means a hardware expert
498  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: January 14, 2013, 09:07:41 AM
In terms of power, the pro is one hell of a tablet, and running windows is pretty sweet. But I can't imagine using a touchscreen to do things that I would want to use a windows computer for (such as coding). I guess you could just attach the keyboard, but then how is it different from my laptop?
Just my 2 cents
499  Developer / Technical / Re: The happy programmer room on: January 13, 2013, 09:07:49 PM
^this is true, I probably should have mentioned that. Slipped my mind though.
One more thing to consider, it is a lot easier to get a good ide set up with mingw (such as bloodshed, which is great). I mostly just use the included environment with cygwin, which may not be some peoples cup of tea. Also, I mostly use cygwin when I am trying to get code meant for linux to run on windows, which it is great at
500  Developer / Technical / Re: The happy programmer room on: January 13, 2013, 07:41:29 PM
or maybe you could run ubuntu in a virtual machine, forgot what it's called ah wait wubi.
because programming c in linux is very nice where windows is sort of painful to set it up in and work.


Visual Studio can indeed build ANSI C if you istruct it to (there's a flag somewhere) - just don't expect it to know anything about C99, though.

http://www.cygwin.com/

mingw is really nice too. If you just want a c compiler for windows and being able to compile *nix code isn't a primary concern, then go mingw. If you want to compile code meant for *nix or want to ensure portable code, go cygwin. Although that's not saying mingw code can't be ported, its just that cygwin is more accurate to unix imo
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