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There's a boss in Dark Souls 2 who's probably 20 feet tall. Covered in knight's armor thick as a forearm, he has a sword that seems as long as he is tall. He's angry, and he wants you dead.
Also, his sword shoots lightning. With a powerful slash, he produces an arc so deadly and accurate that the only way to avoid it is to wait for it to rush at you and then, at the very last second, jump away. And this is not his most notable feature.
He's called the Mirror Knight because the side of his shield that faces players is an enormous pristine mirror. In the Dark Souls 2 demo Polygon saw at E3, the Mirror Knight took a knee and summoned a regular sized bad guy out of his mirror.
In the retail version of Dark Souls 2, which is due out on Xbox 360 and PlayStation 3 in March 2014, that won't be the case. In the retail version, the Mirror Knight — the 20-foot humanoid tank with the plated armor and the magical lightning sword — will not eject an AI-controlled enemy from his oval mirror shield. He will eject a human-controlled character.
Also, his sword shoots lightning. With a powerful slash, he produces an arc so deadly and accurate that the only way to avoid it is to wait for it to rush at you and then, at the very last second, jump away. And this is not his most notable feature.
He's called the Mirror Knight because the side of his shield that faces players is an enormous pristine mirror. In the Dark Souls 2 demo Polygon saw at E3, the Mirror Knight took a knee and summoned a regular sized bad guy out of his mirror.
In the retail version of Dark Souls 2, which is due out on Xbox 360 and PlayStation 3 in March 2014, that won't be the case. In the retail version, the Mirror Knight — the 20-foot humanoid tank with the plated armor and the magical lightning sword — will not eject an AI-controlled enemy from his oval mirror shield. He will eject a human-controlled character.
This is the best thing.