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1076049 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 04:45:50 AM
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1  Feedback / DevLogs / Re: BlitzStorm - 7DFPS on: June 19, 2012, 11:54:27 AM
I added grass:
2  Feedback / DevLogs / First person setup on: June 19, 2012, 07:11:20 AM
Here's a screenshot of the first person setup so far.

3  Feedback / DevLogs / BlitzStorm - 7DFPS on: June 18, 2012, 07:26:44 AM
Hello,

We decided to enter the 7dfps challenge (http://7dfps.org/) with a team of 10 people. Unfortunately, we were unable to finish because of a few problems:
  • Two guys' computers got problems and they couldn't use them.
  • My internet went down on second to last day.
  • etc...

So, we decided to continue working on it after the challenge was over.

BlitzStorm is a multiplayer team deathmatch. We've been working on it for a week so far. It will hopefully be finished in a few days.

All art and everything has been made during this past week, with the exception of one or two models that were convenient to use.

Here are some screenshots:













The level blockout you see has been almost finished. I'll post a pic when it's done.

Also, this game is being made in the blender game engine

-Mokazon
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