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891431 Posts in 33544 Topics- by 24777 Members - Latest Member: Amy

June 19, 2013, 05:25:51 PM
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1  Player / Games / Robot Unicorn Attack 2 on: April 30, 2013, 07:57:58 AM
Hey Guys,
  After working on this ages ago with a great team of talented developers, Robot Unicorn Attack 2 was finally released this week on the iTunes store.  As of this writing, it's tracking #1 on the Top Free games for iPhone.  To all of you who have downloaded it (it's free), thank you for your support!!  Beer!

Hugs All Around!
Michael
2  Developer / Portfolios / Re: Need a great marketing trailer for your game project (or yourself)? I can help! on: March 13, 2013, 10:44:43 PM
Hey All!
  Been super busy lately so I haven't had a chance to update as often.  I've added a few more trailers that I've completed for some well-known indie folks here on the TIG forum.  Be sure to drop me a line if I can help you create a great trailer for your project!

-Trailormade
3  Developer / Portfolios / Re: Need a great marketing trailer for your game project (or yourself)? I can help! on: November 06, 2012, 10:17:19 AM
Hey All,
  If you haven't read the recent Gamasutra article on Indie development from the guys at Launching Pad Games, give it a go:

http://www.gamasutra.com/view/feature/180933/the_end_of_the_journey_one_indie_.php


It's equal parts cautionary and inspirational.  I worked with them on their Monster Flip cinematic/trailer.  They were kind enough to give me a shout-out on the last page.  Super guys to work with.

Good food for thought!

Michael (Trailormade)
4  Developer / Paid Work / Re: Need a marketing trailer or demo reel for your project? (Moved and Updated!) on: November 06, 2012, 10:15:28 AM
Hey All,
  If you haven't read the recent Gamasutra article on Indie development from the guys at Launching Pad Games, give it a go:

http://www.gamasutra.com/view/feature/180933/the_end_of_the_journey_one_indie_.php


It's equal parts cautionary and inspirational.  I worked with them on their Monster Flip cinematic/trailer.  They were kind enough to give me a shout-out on the last page.  Super group to work with.

Good food for thought!

Michael (Trailormade)
5  Developer / Paid Work / Need a marketing trailer or demo reel for your project? (Moved and Updated!) on: October 15, 2012, 07:49:46 PM
Hey Everyone,
  Looks like my post was moved to the portfolio section.  All Good!  Swing by my thread, check out my work and the testimonies, and drop me a line if you think I can help!

http://forums.tigsource.com/index.php?topic=26964.0

Keep up the great work!  Smiley

- Michael (Trailormade)
6  Developer / Portfolios / Re: Need a great marketing trailer for your game project (or yourself)? I can help! on: October 15, 2012, 07:43:30 PM
Hello Everyone!

Well, I've successfully made the move back to the U.S. and I'm gearing up for more work.  I've already helped out a few great folks here on the TIGForums so if you're looking for some creative support on a game trailer, demo reel, or pitch reel, drop me a line and let's see how I can help you!

Cheers!
Michael (TrailorMade)
7  Developer / Portfolios / Re: Need a great marketing trailer for your game project (or yourself)? I can help! on: September 15, 2012, 09:19:32 PM
Hello All,
  I just recently wrapped up some work on the Twang the Fox trailer:

http://youtu.be/OtrarTT_WRs?hd=1

Unlike most of my other trailers where most of the work is done by me, the original version of this trailer was created by Conix, the game developers.  I came in near the end as Twang readied for release.  I replaced the existing footage with 720p gameplay, updating some of the text, and added title/end cards.

Just a note - I'm going to be doing a big international move next week so I won't be taking on any new work until I'm settled.  I'd estimate about one month.  Feel free to contact me if you're interested in trailer or demo reel work, just know that it might be a while until I'm prepared enough to jump on your project.

Cheers!
8  Developer / Portfolios / Re: Need a professional marketing trailer for your project? I can help! on: August 09, 2012, 08:11:25 PM
Hey Louis,
  It really comes down to the needs of the trailer but to answer your question, yep, I often do create supporting art.  If there's an established 'look' to a game, I do my best to match the style.  In many cases, the original game Artist will supply me with additional art assets (to keep things 100% visually cohesive) but their involvement really depends on their schedule.

On a side note I've received some interesting emails lately regarding help for personal demo reels.  My response to that is a resounding YES!  Beer!

I want to work with anyone who is serious about promoting themselves or their work.  If you're an Artist, Coder, Designer, Musician, Chef, Rodeo Clown, or some bizarre mash-up of those attributes, then definitely talk with me!  I'm going to update my main post to reflect this.

Thank you to everyone who's been in contact thus far.  I recently completed another trailer for an upcoming mobile game.  Once the announcement has gone out, I'll put a Youtube link here.

9  Developer / Portfolios / Re: Need a professional marketing trailer for your project? I can help! on: July 31, 2012, 01:05:58 AM
Hey Everyone,
  I just updated my original post with some links to my current and prior work.  I'll continue to add links to other trailers as I complete them.

I look forward to talking with more of you.  Keep up the great work!

10  Developer / Portfolios / Need a great marketing trailer for your game project (or yourself)? I can help! on: June 29, 2012, 03:35:06 PM

UPDATE - Not really related to my trailer work, but the latest game I've worked on - Robot Unicorn Attack 2 - has been released on iTunes!!!!

https://itunes.apple.com/us/app/robot-unicorn-attack-2/id541672969?mt=8

It's *FREE*  Smiley

Hey Everyone!
  I'm a games industry veteran (16+ years) who's finally taking the plunge into the Indie world.  As a lead artist, I've worked in every major role of game development; from AAA console games down to extremely popular mobile titles.  My specialties are cinematics, VFX, and trailer design.  I love the passion I see in the community and I'd like to contribute my skills to help you get more visibility!

Here are a few recent examples of my work:

Into the Dead
http://youtu.be/-jFQVdDLphs?hd=1

Dreamworks TapDragonDrop (iOS):
http://youtu.be/MMBMKYie06g?hd=1

MonsterFlip (iOS):
http://youtu.be/qSp1LmvI7d0?hd=1

Rugby Challenge - What is Rugby? (PS3/360):
http://youtu.be/6k5bGuSvSKI?hd=1

Twang the Fox
http://youtu.be/OtrarTT_WRs?hd=1

Icebound Teaser Trailer (Just Added!)
https://www.youtube.com/watch?v=g0bWR7WT7TU

Undead Empire: Hellfire (Just Added!)
http://youtu.be/tR2RGgtb1I8

When it comes down to it, creating your game is your priority.  When the time comes to show everyone why you sacrificed so much for it, you want it to resonate with as many people as possible.  A trailer can illustrate the cool-factor of your game that screenshots alone may not.  Could you make the trailer yourself?  Sure you can!  But perhaps you feel your time is better spent bug-fixing and polishing your game rather than cobbling together a trailer.  This is where I can help!

Let's talk about your needs.  Most of my recent trailer work has been for iOS games but I can work with you if your game is browser or PC/Mac-based, too.  Here are some things to keep in mind when contacting me:

* Do you need just a short teaser?  
* Do you need a proper trailer?  
* Perhaps a compilation of gameplay footage?
* What is the scale/scope of your trailer?  Do you need to convey story/narrative as well?
* What is your time-frame/deadline?
* If you want an iOS trailer, you will be required to seek approval from Apple before it can be posted.  I can help to make sure your trailer complies with their requirements.

I'm not limited to games, either!  If you're working on an app or any kind of interactive project, that's great, too.  If you're an Artist/Musician/Designer who needs a demo reel for self-promotion, drop me a line.  

Also, if your budget is tight (aren't they always with indie projects?) don't let that keep you from talking with me.  We'll see if we can work something out!

Drop me a line: [email protected] (removing the "+" in the email)

I look forward to talking with you.  Good luck with your projects!

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