RAGEKILL has a totally 100% destructible Levels. Everything blows up and becomes flaming tiles of debris with tons of screen-shake and explosions and enemy blood.
I have been developing the tile engine in Unity for a year and this game for about 3 months or so. Most of the graphics still need work - but that will come later.
I hope to have a playable alpha in a month or so - let me know if you would like to play!
Nic - TWITTER: @njbischoff
WEBM GAMEPLAY VIDEO HERE: http://webmup.com/BIWNz/





, maybe you could add that you needed to survive (from monsters or hunger? or both) or find all the secrets (because of the randomly genorated world and from the gifs it looks dark). Keep up the good work and I hope you keep posting. Good luck! 



