alright here's a mockup and also a quick lesson on how to use this tileset better




1. don't be afraid of the imperfections of the lines inside of the blocks - that was the entire point of making them work so unevenly with other unrelated block pieces. it adds to the damaged and aging look of things, removing them makes things look too clean. obviously some things look a bit better without any lines in there but use your best judgement with that honestly, the lines *do* help if you use them right
2. don't be afraid to use more diagonals
3. when adding leaves to the silhouetted trees, use the leaves like a brush and just kind of paste one or two types over and over until you have a decent shape, and use the smaller ones to round out the edges and add some variation
4. use more grass tiles this room is boring
5. use every tree layer
6. do a simple lighting thing to make some stages look deeper into the forest idk that works better than straight up removing depth from the background like you've been doing
7. Use The Back Layers Two Of Trees That You Refuse To Use For Some Reason To Make Things Less Flat
also i made the shrine smaller because that was a large part of why it looked so cramped