Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

879935 Posts in 33013 Topics- by 24384 Members - Latest Member: sassah

May 25, 2013, 09:25:44 AM
  Show Posts
Pages: [1] 2 3 ... 36
1  Developer / Art / Re: Art on: May 24, 2013, 09:01:52 AM


I've been busy...
2  Developer / Art / Re: Art on: April 22, 2013, 09:16:01 AM
@Kinnas: Dude. Moar. Pls more speedpaint videos. Your process is really enjoyable to watch.



Here's a cyberpunk ninja. Woop!

3  Developer / Art / Re: Art on: April 10, 2013, 09:10:28 AM
4  Developer / Art / Re: Art on: April 08, 2013, 10:16:14 AM

WIP EDIT: DONE
5  Developer / Art / Re: Art on: April 07, 2013, 10:10:12 AM


30 minutes frustration sketch. certainly turned out better than anticipated
6  Developer / Finished / Re: Hiversaires on: April 05, 2013, 09:05:27 PM
Holy Fuck aliceffekt this came together like a whirlwind of genius. Gabriel Verdon, many kudos to you too, that poster is fucking out of this world.

I very much look forward to forking over my money for this.
7  Developer / Art / Re: Art on: March 29, 2013, 06:59:09 AM


Hey, long time no post! Been hiding in the shadows these days.

Here's some Destiny fanart I made after watching Bungie's GDC talk. So pretty. Can't wait to play that game.
8  Developer / Art / Re: 3D thread on: March 01, 2013, 10:40:34 AM

WIP of a Starcrat-Inspired warpgate for Terran. Still needs textures obviously, but the model is mostly where I want it to be. Texturing is the bane of my existence when it comes to 3D, but this is small enough that it should be manageable.
9  Developer / DevLogs / Re: Elegy: Unto Dust on: February 23, 2013, 11:12:12 AM
Cross-post from Screenshot Saturday.



Still very WIP, but let it be known that there are many new levels in progress!

Don't mind the excessive amounts of grey right now, that will be fixed as those buildings get textured.

Important things to note though: Our particle system is in! Dave has been hella busy, and the effects we have so far look amazing. I can't wait to play around with it more. It really brings things to life.

We are about 1/4 of the way through towards our first closed alpha, which we will have more information on in the coming weeks. So please keep an eye out for that!
10  Developer / DevLogs / Re: Screenshot Saturday on: February 23, 2013, 11:10:09 AM
Caiys, that screen is so lovely. Great work!



Still very WIP, but let it be known that there are many new levels in progress!

Don't mind the excessive amounts of grey right now, that will be fixed as those buildings get textured.

Important things to note though: Our particle system is in! Dave has been hella busy, and the effects we have so far look amazing. I can't wait to play around with it more. It really brings things to life.
11  Developer / Art / Re: Art on: February 16, 2013, 11:02:40 AM


Here's a thing.
12  Developer / DevLogs / Re: Screenshot Saturday on: February 16, 2013, 08:02:34 AM
Slowly but surely, progress is being made. Every day I feel happier and happier with how this level is looking, despite the sheer amount of time it has been taking.

13  Developer / Art / Re: 3D thread on: February 10, 2013, 10:42:54 AM
Optri: Really nice logo work on that Jet Set Radio Piece!


WIP, some of you may recognize this guy. Still have to texture him, rig him, and hopefully make him do cool stuff some day. T'would be nice.
14  Developer / DevLogs / Re: Elegy: Unto Dust on: February 09, 2013, 10:55:48 AM


Might not look like much, but there has been some significant progress with Elegy. We've done a lot of backend work, and our first level is starting to take shape. The next few months are going to get really interesting!

Unfortunately, things aren't quite together enough to show video or anything, but come the end of the month we should have something really nice to show off Smiley
15  Developer / DevLogs / Re: Screenshot Saturday on: February 09, 2013, 10:54:47 AM


Might not look like much, but there has been some significant progress with Elegy. We've done a lot of backend work, and our first level is starting to take shape. The next few months are going to get really interesting!
Pages: [1] 2 3 ... 36
Theme orange-lt created by panic