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1075756 Posts in 44140 Topics- by 36111 Members - Latest Member: Uncle Scotty

December 29, 2014, 12:07:09 AM
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341  Player / Games / Re: Ouya - New Game Console? on: August 21, 2013, 02:02:28 PM
They sure do have a knack for posting stuff and then pulling it again with 24 hours...

Roll Eyes
342  Player / Games / Re: XCOM: Enemy Unknown on: August 21, 2013, 01:55:09 PM
I don't feel sorry for the suits. I feel sorry for the many devs that busted their asses off for 8 years trying to bring this game together. And having Enemy Unknown's expansion take away the limelight is just rubbing salt in the wound.
343  Player / Games / Re: XCOM: Enemy Unknown on: August 21, 2013, 01:13:13 PM
i like how they announc expansion to this after the bureau :xcom fedora unknown gets stinky reviews

Yeah, I can't help but feel somewhat sorry for 2K Marin. All the shit they had to go through to get their X-COM to market, and then an expansion for the other X-COM completely steals their thunder.
344  Player / Games / Re: XCOM: Enemy Unknown on: August 21, 2013, 08:42:24 AM
No, you see, it's actually really, really good.

That is of course an entirely objective assessment based on an employment of a multitude of methods to measure the de facto goodness of the game.
345  Player / Games / Re: XCOM: Enemy Unknown on: August 21, 2013, 08:01:13 AM
Seriously though did they ever patch the famously broken "spawn every single enemy from the mission on the same square as your soldier" bug?

Nope. And that bug is actually the result of them trying to fix the original teleporting aliens bug.

lol strategy

Huh?
346  Player / Games / Re: XCOM: Enemy Unknown on: August 21, 2013, 07:48:33 AM
are we excited?

Oh, yes.

Evil
347  Player / General / Re: Procedure and cost of making a video game on: August 21, 2013, 03:14:06 AM
GTA5 has an estimated budget of 100-140 million. A smaller game will have a budget of less than 100-140 million.

Roll Eyes
348  Developer / Technical / Re: YAGEKit (Yet Another Game Engine Kit) Looking for programmers to contribute on: August 19, 2013, 09:35:17 AM
You should probably move this thread or also post it in Creative > Collaborations.
349  Player / General / Re: European History (Education and Culture Are Important!) on: August 19, 2013, 08:13:19 AM
remember, it was pompi pompi who said that

My point exactly.
350  Player / General / Re: European History (Education and Culture Are Important!) on: August 19, 2013, 12:37:55 AM
You just answered your own question.
351  Player / Games / Re: Rape in Hotline Miami 2 on: August 17, 2013, 07:16:21 AM
Hotline Miami isn't My Little Pony. It's a violent and ugly game taking place in a violent and ugly world. If you're a rape victim that's traumatized to the point of reacting to trigger words and depictions of rape in fictional media, I'm not sure what you're doing playing the game in the first place. It's not like it's all rainbows and lollipops, then *bam* there's a rape scene out of the blue.

However, as to whether or not the rape scene is "artistically justified" in the game, I can't say for sure. But I agree with those that feel rape has almost become a trope and lazy go-to method for showing that a bad dude is really bad, or somebody has gone off the deep end. One of the major problems is that it focuses on the assailant more than the victim. It's used to show how fucked up the antagonist is or the protagonist has become. How it affects the victim and her life is normally not touched upon at all. The victim is just a prop for some characterization of another character. Everything I've read about Hotline Miami 2 (including the quotes from Dragonmaw in this very same thread) seems to indicate that this is exactly the case here as well.
352  Player / Games / Re: The "OTON" on: August 16, 2013, 12:13:15 PM
There was a thread about this before. There was also a kickstarter campaign before. And it's also obviously a scam.
353  Player / Games / Re: gone home on: August 16, 2013, 05:15:52 AM
It looks really damn great, and I'd get it in a heartbeat if I could play it on my Xbox. My PC is just way too old and crappy to play something like this.
354  Player / Games / Re: Project Phoenix (JRPG kickstarter) on: August 16, 2013, 04:24:52 AM
So... it's a MOBA unless they don't get the secret stretch goal in which case it is just a BA.



I PITY THE FOOL THAT PLEDGES TO THIS!
355  Community / Forum Issues / Re: I want youtube embedding on: August 14, 2013, 08:50:28 AM
It mostly happens on my netbook, but if I have multiple programs/windows running, I also get the slowdown on my laptop from time to time. Maybe it's my anti-virus that blocks the page from loading fully as it scans the GIFs or something. In any case, an embedded YouTube video would definitely be preferable.

EDIT: Also bear in mind that it'll load quicker if you've already visited the thread before due to caching. But your computer might just be better than mine. Grin
356  Community / Forum Issues / Re: I want youtube embedding on: August 14, 2013, 06:09:05 AM
I definitely prefer a YouTube link (or embedded video) to animated GIFs. Clicking a link to a thread and have my computer grind to a halt for half a minute while it loads a bunch of animated GIFs is really annoying. Example: http://forums.tigsource.com/index.php?topic=30906.45 With a link or an embedded video, it won't start playing and downloading until you actually click play.
357  Community / Forum Issues / Re: Logged in as guest automatically for some forums? on: August 08, 2013, 11:49:59 PM
Could it be cached webpages from when you weren't logged in?
358  Player / Games / Re: Ouya - New Game Console? on: August 08, 2013, 11:49:14 PM
I don't think Paul was being sarcastic. And, yeah, that review is pretty good. The whole "they wanted to be YouTube, but ended up being Dailymotion instead" is kind of a great comparison.
359  Feedback / DevLogs / Re: Interstellaria - You got your FTL in my Mega Man... on: August 08, 2013, 03:21:21 AM





Love the references! Grin
360  Player / General / Re: ANITA' damsel in distress tropes 3 (end): more derek inside on: August 05, 2013, 01:33:12 PM
I think the show is well researched and thought over, but I feel that she fails to realize (especially in the indie scene) that the Damsel in Distress trope is something quick and easy to give players the initial motivation to go save the world.

It's mostly quick and easy for the developer, though. Just copy what's been done a hundred times already without giving it much thought or trying to come up with a more original (and interesting) motivation.
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