|
321
|
Feedback / DevLogs / Re: Thief Story
|
on: April 09, 2014, 04:42:14 PM
|
Will there regular phones in houses too? So you might also have to cut phone lines, as well steal the cellphone.
Never even crossed my mind, but it's an excellent idea! Could definitely have something like that in the more difficult burglaries. put some C4 on house phones, just in case some funny guy wanted to get news from the police
|
|
|
|
|
323
|
Feedback / DevLogs / Re: Thief Story
|
on: April 09, 2014, 01:56:05 PM
|
|
What about moving slower the more you collect items
Just noticed this, fine project sir!
|
|
|
|
|
324
|
Developer / Collaborations / Re: Game designer looking for pixel artist, coder and sound tech to work with.
|
on: April 08, 2014, 01:33:03 PM
|
|
Why do you think artists and programmers will work with you for free when other people looking are looking for them constantly?
Face it, everybody can come up with the most amazing ideas ever, but achieving them is the hard part, and you are asking other people to do that job for you for nothing...
Those team you are talking about have talents you don't, like programming or art, +we don't need you, you need us, so that's not the same
Also, you call yourself a writer\designer but I want to see experience
|
|
|
|
|
336
|
Feedback / DevLogs / Re: AEROBAT - absurdly high-speed arcade shmup-like
|
on: March 22, 2014, 05:58:01 PM
|
I tried it out and I think vSync is disabled, because it immediately starts making my GPU's fans go crazy despite the relatively simple graphics.
It's because vSync syncs the update rate with the display rate, and when it's disabled, it just draws as much times as it can per second, that is making your GPU cry, I guess...
|
|
|
|
|
338
|
Developer / Technical / Re: Where can I get good code to read?
|
on: March 19, 2014, 06:09:31 PM
|
Yeah, what I mean with "jumping into" Java and C++ may take two or three years...  Don't ever say that, [Showoff] I went from event-based GM (No GML) to Java in three weeks, and from Java to C in 2, and not even 1 year have passed since the switch[/Showoff] You can fix anything, you just need the right tools! For Java, Udemy's CaveofProgramming Java tutorial is a must! And for C, I recommend Learn C the hard way (Scary name, Awesome tutorial!), and remember , practice makes perfect, so go get IntelliJ and start making some Java Code! (Clang and Sublime for C  )
|
|
|
|
|
339
|
Developer / Technical / Realism in Renderings
|
on: March 19, 2014, 06:02:17 PM
|
|
Hi, All you 3D rendering gurus, how do you guys achieve realism in your renders, I'm looking into behind the scenes, anything from timelapses to tutorials will be welcomed ...
Thanks again for reading!
|
|
|
|
|