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502
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Feedback / DevLogs / Re: NDE
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on: June 26, 2013, 07:05:02 AM
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I think you should slice the pizza like you did in the sketch.
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504
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Feedback / DevLogs / Re: SpookyQuest
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on: June 25, 2013, 03:44:35 PM
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I've always thought that this game looks great, looking forward to seeing it done.
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510
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Feedback / DevLogs / Re: Eastward Quest
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on: June 20, 2013, 03:29:43 PM
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It's pretty much finished. I'll leave this at 90% until release, as I'm still considering release options.
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511
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Feedback / DevLogs / Re: Eastward Quest
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on: June 20, 2013, 10:43:13 AM
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Thanks for the feedback, Whiteclaws. Sounds added! About to record the release trailer, yay! 
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513
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Feedback / DevLogs / Re: Eastward Quest
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on: June 17, 2013, 02:17:15 PM
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Finished all enemy animations. Now just need to add sounds and music (they're all done, just need to put them in). 
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515
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Feedback / DevLogs / Re: Eastward Quest
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on: June 17, 2013, 10:32:34 AM
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I agree, Brayzen. I changed the loading screen to fit the character rather than change the character to fit the screen. You can see the new loading screen in the week 7 recap below:  I'm almost done. In the end, it will take about 2 months to make this game, double the expected development time. There is a lesson there.
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517
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Feedback / DevLogs / Re: Eastward Quest
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on: June 14, 2013, 09:58:43 AM
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Thanks for the comments, guys! This is the best I can do as far as "white silhouette" goes. Let me know what you think!  Keep in mind this is the preloader, before the game starts. There are no loading screens after the game starts.
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518
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Feedback / DevLogs / Re: Eastward Quest
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on: June 13, 2013, 05:53:47 PM
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Trying to apply the simplest possible feature first, a normal background. Does it look better than the abstract blue bg? 
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519
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Feedback / DevLogs / Re: Eastward Quest
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on: June 13, 2013, 05:29:27 PM
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Thinking of something like this for the loading screen. Not sure if I should add a scenario/ground under his feet or what. 
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