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1076022 Posts in 44157 Topics- by 36123 Members - Latest Member: gas13

December 30, 2014, 02:09:36 AM
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341  Feedback / DevLogs / Re: Trash TV - Steam Demo Available! on: October 16, 2013, 11:23:00 AM
Good luck at the IGF!!  Hand Clap
342  Feedback / DevLogs / Re: Cloudface on: October 16, 2013, 11:14:36 AM
Paranautical Activity had that problem with Adult Swim Games.

We're aware of the pros and cons. We've been having talks with different publishers here & there.

It's all good!  Beer!
343  Feedback / DevLogs / Re: Cloudface on: October 16, 2013, 10:08:16 AM
Yeah man, the behind the scenes stuff is the best. You guys should do a full twitch session from character sketch -> in-game. That'd be ace.

I'm glad people enjoy it, will have to definitely do some more streams!!

I put up a Greenlight Concepts page in anticipation of getting Cloudface on Greenlight, which we will be doing soon.

http://steamcommunity.com/sharedfiles/filedetails/stats/186362415

Does anyone know if the votes and stats carry over when you put the game on Greenlight? Or do the votes reset to 0? If it's the latter, I don't think putting energy into driving traffic to a concept page is really worth the time.
344  Developer / Art / Re: Doodles Thread on: October 15, 2013, 06:51:14 AM


some boss concept fluffs
345  Feedback / DevLogs / Re: Cloudface on: October 14, 2013, 09:25:00 PM
I think you should stream yourself doing these roughs. I can't tell you that out of the entire gamedev process, I love rough concepts the most. It makes the hair on my body stand up.

Think about it! I'd love you forever.

TOO MUCH PRESSURE.

 Epileptic
346  Feedback / DevLogs / Re: Cloudface on: October 14, 2013, 09:07:15 PM
Been doing some concept sketches here & there, but haven't shared much here. I'm always afraid of posting really rough stuff because I never think highly of it, but I'd like to change going forward.

Trying to come up with some boss ideas, this guy would be the boss for our Sky Temple area. Still figuring him out!

347  Feedback / DevLogs / Re: ◉ Golden Nights [PlayStation Mobile] ☾ on: October 14, 2013, 09:05:22 PM
Lookin SO good
348  Feedback / DevLogs / Re: Delver on: October 14, 2013, 05:46:25 PM
I even like to have different save files for myself to play
349  Feedback / DevLogs / Re: CLOUDFACE | first playable build on: October 13, 2013, 01:54:19 PM
Thanks for doing the livestream, it was great, too bad I feel asleep during the middle of ColdRice's.

No problem & thank YOU for the fan art!



Amazing animations! I see there's a live stream, maybe I can learn something about animation in them Smiley Going to check that out right away. Great great work.

Sure! I do the streams sporadically, so if you follow me on twttr I usually announce it.


K, game name is now ButtFace thanks for the suggestion. We might sell more copies now
350  Feedback / DevLogs / Re: CLOUDFACE | first playable build on: October 12, 2013, 11:39:45 AM
Haha, sort of! He's imploding. I'm gonna keep tweaking it.
351  Developer / Art / Re: GIF's of games being worked on on: October 12, 2013, 09:18:42 AM
New character art and walk cycle... Animation is such a pain.




look great, it just looks like hes lifting his right leg and sliding forward.

Some ruff stuff

352  Feedback / DevLogs / Re: CLOUDFACE | first playable build on: October 12, 2013, 08:59:57 AM
Some rough animation from the stream last night:



dunno if I'm very happy with it or not!
353  Feedback / DevLogs / Re: CLOUDFACE | first playable build on: October 11, 2013, 12:28:39 PM
Myself and ColdRiceDev are gonna livestream some gamedev back to back tonight, starting with me at 9 PM Pacific for two hours then he will start on his game Interstellaria !

Come join that fun:

http://www.twitch.tv/siskavard

http://www.twitch.tv/coldrice_dev
354  Player / General / Re: IGF 2014 looming on: October 10, 2013, 10:41:59 AM
I think Cloudface is way too visually traditional to appeal to the IGF, and although I think that rules a lot of good games out, I don't see it as a slight. Art styles fade in and out of popularity as time goes on.

Ima enter

Ima win

See you on the other side

Are you the Kanye of Indie community ?

ONLY IF I TYPE WITH ALL CAPS LIKE THIS YALL

HEY LOOK AT ME I NEED ATTENTION
355  Feedback / DevLogs / Re: CLOUDFACE | first playable build on: October 09, 2013, 02:10:46 PM
Is it me or are there some wierd glitches in the visuals?

Look at the bush in the beginning on the gif.

Its just the GIF compression.

Help me decide what to animate next:
http://strawpoll.me/524487
356  Feedback / DevLogs / Re: CLOUDFACE | first playable build on: October 09, 2013, 11:14:25 AM
It's ridiculous how much I like this.

 Beer!
357  Feedback / DevLogs / Re: CLOUDFACE | first playable build on: October 09, 2013, 09:32:55 AM
Nice work Craig. It's so awesome to see the animation working in game.

 Gomez Gomez Gomez
358  Feedback / DevLogs / Re: CLOUDFACE | first playable build on: October 08, 2013, 12:03:05 PM
Looks like someone botched his face lift.

haha

cloud

lift

face

i get it
359  Player / General / Re: IGF 2014 looming on: October 08, 2013, 10:28:21 AM
I was just being facetious, our game is not nearly polished enough for IGF. Should be by next year however!

360  Player / General / Re: IGF 2014 looming on: October 07, 2013, 10:44:02 AM
That ain't stop me!
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