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342
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Feedback / DevLogs / Re: Cloudface
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on: October 16, 2013, 11:14:36 AM
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Paranautical Activity had that problem with Adult Swim Games. We're aware of the pros and cons. We've been having talks with different publishers here & there. It's all good! 
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343
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Feedback / DevLogs / Re: Cloudface
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on: October 16, 2013, 10:08:16 AM
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Yeah man, the behind the scenes stuff is the best. You guys should do a full twitch session from character sketch -> in-game. That'd be ace.
I'm glad people enjoy it, will have to definitely do some more streams!! I put up a Greenlight Concepts page in anticipation of getting Cloudface on Greenlight, which we will be doing soon. http://steamcommunity.com/sharedfiles/filedetails/stats/186362415Does anyone know if the votes and stats carry over when you put the game on Greenlight? Or do the votes reset to 0? If it's the latter, I don't think putting energy into driving traffic to a concept page is really worth the time.
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345
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Feedback / DevLogs / Re: Cloudface
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on: October 14, 2013, 09:25:00 PM
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I think you should stream yourself doing these roughs. I can't tell you that out of the entire gamedev process, I love rough concepts the most. It makes the hair on my body stand up.
Think about it! I'd love you forever.
TOO MUCH PRESSURE. 
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346
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Feedback / DevLogs / Re: Cloudface
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on: October 14, 2013, 09:07:15 PM
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Been doing some concept sketches here & there, but haven't shared much here. I'm always afraid of posting really rough stuff because I never think highly of it, but I'd like to change going forward. Trying to come up with some boss ideas, this guy would be the boss for our Sky Temple area. Still figuring him out! 
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348
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Feedback / DevLogs / Re: Delver
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on: October 14, 2013, 05:46:25 PM
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I even like to have different save files for myself to play
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349
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Feedback / DevLogs / Re: CLOUDFACE | first playable build
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on: October 13, 2013, 01:54:19 PM
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Thanks for doing the livestream, it was great, too bad I feel asleep during the middle of ColdRice's.
No problem & thank YOU for the fan art!  Amazing animations! I see there's a live stream, maybe I can learn something about animation in them  Going to check that out right away. Great great work. Sure! I do the streams sporadically, so if you follow me on twttr I usually announce it. K, game name is now ButtFace thanks for the suggestion. We might sell more copies now
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351
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Developer / Art / Re: GIF's of games being worked on
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on: October 12, 2013, 09:18:42 AM
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New character art and walk cycle... Animation is such a pain.  look great, it just looks like hes lifting his right leg and sliding forward. Some ruff stuff 
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354
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Player / General / Re: IGF 2014 looming
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on: October 10, 2013, 10:41:59 AM
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I think Cloudface is way too visually traditional to appeal to the IGF, and although I think that rules a lot of good games out, I don't see it as a slight. Art styles fade in and out of popularity as time goes on. Ima enter
Ima win
See you on the other side
Are you the Kanye of Indie community ? ONLY IF I TYPE WITH ALL CAPS LIKE THIS YALL HEY LOOK AT ME I NEED ATTENTION
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359
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Player / General / Re: IGF 2014 looming
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on: October 08, 2013, 10:28:21 AM
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I was just being facetious, our game is not nearly polished enough for IGF. Should be by next year however!
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